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Diffstat (limited to 'src/SMAPI/Framework/Content/AssetDataForObject.cs')
-rw-r--r--src/SMAPI/Framework/Content/AssetDataForObject.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/Content/AssetDataForObject.cs b/src/SMAPI/Framework/Content/AssetDataForObject.cs
index bb3966b9..e508ca30 100644
--- a/src/SMAPI/Framework/Content/AssetDataForObject.cs
+++ b/src/SMAPI/Framework/Content/AssetDataForObject.cs
@@ -1,5 +1,3 @@
-#nullable disable
-
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework.Graphics;
@@ -27,7 +25,7 @@ namespace StardewModdingAPI.Framework.Content
/// <param name="data">The content data being read.</param>
/// <param name="getNormalizedPath">Normalizes an asset key to match the cache key.</param>
/// <param name="reflection">Simplifies access to private code.</param>
- public AssetDataForObject(string locale, IAssetName assetName, object data, Func<string, string> getNormalizedPath, Reflector reflection)
+ public AssetDataForObject(string? locale, IAssetName assetName, object data, Func<string, string> getNormalizedPath, Reflector reflection)
: base(locale, assetName, data, getNormalizedPath, onDataReplaced: null)
{
this.Reflection = reflection;