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-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index d1021cad..93371415 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -95,7 +95,7 @@ namespace StardewModdingAPI.Framework
this.ContentManagers.Add(
this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing, onLoadingFirstAsset)
);
- this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection, monitor);
+ this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection);
}
/// <summary>Get a new content manager which handles reading files from the game content folder with support for interception.</summary>
@@ -236,7 +236,7 @@ namespace StardewModdingAPI.Framework
{
foreach (var entry in contentManager.InvalidateCache(predicate, dispose))
{
- if (!removedAssets.TryGetValue(entry.Key, out Type type))
+ if (!removedAssets.ContainsKey(entry.Key))
removedAssets[entry.Key] = entry.Value.GetType();
}
}