diff options
Diffstat (limited to 'src/SMAPI/Framework/Events/ManagedEvent.cs')
-rw-r--r-- | src/SMAPI/Framework/Events/ManagedEvent.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Events/ManagedEvent.cs b/src/SMAPI/Framework/Events/ManagedEvent.cs index 9a5cb174..bb915738 100644 --- a/src/SMAPI/Framework/Events/ManagedEvent.cs +++ b/src/SMAPI/Framework/Events/ManagedEvent.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; using StardewModdingAPI.Framework.Utilities; -using PerformanceCounter = StardewModdingAPI.Framework.Utilities.PerformanceCounter; +using PerformanceCounter = StardewModdingAPI.Framework.PerformanceCounter.PerformanceCounter; namespace StardewModdingAPI.Framework.Events { @@ -32,7 +32,7 @@ namespace StardewModdingAPI.Framework.Events /// <summary>The cached invocation list.</summary> private EventHandler<TEventArgs>[] CachedInvocationList; - public IDictionary<string, PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter>(); + public IDictionary<string, PerformanceCounter.PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter.PerformanceCounter>(); private readonly Stopwatch Stopwatch = new Stopwatch(); @@ -47,7 +47,7 @@ namespace StardewModdingAPI.Framework.Events public double GetGameAverageExecutionTime() { - if (this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter gameExecTime)) + if (this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter.PerformanceCounter gameExecTime)) { return gameExecTime.GetAverage(); } @@ -151,7 +151,7 @@ namespace StardewModdingAPI.Framework.Events if (!this.PerformanceCounters.ContainsKey(modName)) { - this.PerformanceCounters.Add(modName, new PerformanceCounter($"{modName}.{this.EventName}")); + this.PerformanceCounters.Add(modName, new PerformanceCounter.PerformanceCounter($"{modName}.{this.EventName}")); } this.PerformanceCounters[modName].Add(performanceCounterEntry); |