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-rw-r--r--src/SMAPI/Framework/Events/ManagedEvent.cs8
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/EventPerformanceCounterCategory.cs (renamed from src/SMAPI/Framework/Utilities/EventPerformanceCounterCategory.cs)0
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/IPerformanceCounterEvent.cs (renamed from src/SMAPI/Framework/Utilities/IPerformanceCounterEvent.cs)2
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/PerformanceCounter.cs (renamed from src/SMAPI/Framework/Utilities/PerformanceCounter.cs)11
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/PerformanceCounterEntry.cs (renamed from src/SMAPI/Framework/Utilities/PerformanceCounterEntry.cs)0
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs82
-rw-r--r--src/SMAPI/Framework/SCore.cs83
-rw-r--r--src/SMAPI/Program.cs1
8 files changed, 104 insertions, 83 deletions
diff --git a/src/SMAPI/Framework/Events/ManagedEvent.cs b/src/SMAPI/Framework/Events/ManagedEvent.cs
index 9a5cb174..bb915738 100644
--- a/src/SMAPI/Framework/Events/ManagedEvent.cs
+++ b/src/SMAPI/Framework/Events/ManagedEvent.cs
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using StardewModdingAPI.Framework.Utilities;
-using PerformanceCounter = StardewModdingAPI.Framework.Utilities.PerformanceCounter;
+using PerformanceCounter = StardewModdingAPI.Framework.PerformanceCounter.PerformanceCounter;
namespace StardewModdingAPI.Framework.Events
{
@@ -32,7 +32,7 @@ namespace StardewModdingAPI.Framework.Events
/// <summary>The cached invocation list.</summary>
private EventHandler<TEventArgs>[] CachedInvocationList;
- public IDictionary<string, PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter>();
+ public IDictionary<string, PerformanceCounter.PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter.PerformanceCounter>();
private readonly Stopwatch Stopwatch = new Stopwatch();
@@ -47,7 +47,7 @@ namespace StardewModdingAPI.Framework.Events
public double GetGameAverageExecutionTime()
{
- if (this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter gameExecTime))
+ if (this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter.PerformanceCounter gameExecTime))
{
return gameExecTime.GetAverage();
}
@@ -151,7 +151,7 @@ namespace StardewModdingAPI.Framework.Events
if (!this.PerformanceCounters.ContainsKey(modName))
{
- this.PerformanceCounters.Add(modName, new PerformanceCounter($"{modName}.{this.EventName}"));
+ this.PerformanceCounters.Add(modName, new PerformanceCounter.PerformanceCounter($"{modName}.{this.EventName}"));
}
this.PerformanceCounters[modName].Add(performanceCounterEntry);
diff --git a/src/SMAPI/Framework/Utilities/EventPerformanceCounterCategory.cs b/src/SMAPI/Framework/PerformanceCounter/EventPerformanceCounterCategory.cs
index 14f74317..14f74317 100644
--- a/src/SMAPI/Framework/Utilities/EventPerformanceCounterCategory.cs
+++ b/src/SMAPI/Framework/PerformanceCounter/EventPerformanceCounterCategory.cs
diff --git a/src/SMAPI/Framework/Utilities/IPerformanceCounterEvent.cs b/src/SMAPI/Framework/PerformanceCounter/IPerformanceCounterEvent.cs
index 55302f90..6b83586d 100644
--- a/src/SMAPI/Framework/Utilities/IPerformanceCounterEvent.cs
+++ b/src/SMAPI/Framework/PerformanceCounter/IPerformanceCounterEvent.cs
@@ -7,7 +7,7 @@ namespace StardewModdingAPI.Framework.Utilities
{
string GetEventName();
long GetAverageCallsPerSecond();
- IDictionary<string, PerformanceCounter> PerformanceCounters { get; }
+ IDictionary<string, PerformanceCounter.PerformanceCounter> PerformanceCounters { get; }
double GetGameAverageExecutionTime();
double GetModsAverageExecutionTime();
diff --git a/src/SMAPI/Framework/Utilities/PerformanceCounter.cs b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounter.cs
index c9ffcf5b..04e0f5f5 100644
--- a/src/SMAPI/Framework/Utilities/PerformanceCounter.cs
+++ b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounter.cs
@@ -2,16 +2,17 @@ using System;
using System.Diagnostics;
using System.Linq;
using Cyotek.Collections.Generic;
+using StardewModdingAPI.Framework.Utilities;
-namespace StardewModdingAPI.Framework.Utilities
+namespace StardewModdingAPI.Framework.PerformanceCounter
{
public class PerformanceCounter
{
- private const int MaxCount = 16384;
+ private const int MAX_ENTRIES = 16384;
public string Name { get; }
public static Stopwatch Stopwatch = new Stopwatch();
- public static long EventsLogged;
+ public static long TotalNumEventsLogged;
private readonly CircularBuffer<PerformanceCounterEntry> _counter;
@@ -21,7 +22,7 @@ namespace StardewModdingAPI.Framework.Utilities
public PerformanceCounter(string name)
{
this.Name = name;
- this._counter = new CircularBuffer<PerformanceCounterEntry>(PerformanceCounter.MaxCount);
+ this._counter = new CircularBuffer<PerformanceCounterEntry>(PerformanceCounter.MAX_ENTRIES);
}
public int GetAverageCallsPerSecond()
@@ -53,7 +54,7 @@ namespace StardewModdingAPI.Framework.Utilities
}
PerformanceCounter.Stopwatch.Stop();
- EventsLogged++;
+ PerformanceCounter.TotalNumEventsLogged++;
}
public PerformanceCounterEntry? GetPeak()
diff --git a/src/SMAPI/Framework/Utilities/PerformanceCounterEntry.cs b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterEntry.cs
index 8e156a32..8e156a32 100644
--- a/src/SMAPI/Framework/Utilities/PerformanceCounterEntry.cs
+++ b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterEntry.cs
diff --git a/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs
new file mode 100644
index 00000000..e2200e74
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs
@@ -0,0 +1,82 @@
+using System.Collections.Generic;
+using StardewModdingAPI.Framework.Events;
+using StardewModdingAPI.Framework.Utilities;
+
+namespace StardewModdingAPI.Framework.PerformanceCounter
+{
+ internal class PerformanceCounterManager
+ {
+ public HashSet<EventPerformanceCounterCategory> PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>();
+
+ private readonly EventManager EventManager;
+
+ public PerformanceCounterManager(EventManager eventManager)
+ {
+ this.EventManager = eventManager;
+ this.InitializePerformanceCounterEvents();
+ }
+
+ private void InitializePerformanceCounterEvents()
+ {
+ this.PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>()
+ {
+ new EventPerformanceCounterCategory(this.EventManager.MenuChanged, false),
+
+ // Rendering Events
+ new EventPerformanceCounterCategory(this.EventManager.Rendering, true),
+ new EventPerformanceCounterCategory(this.EventManager.Rendered, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderingWorld, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderedWorld, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderingActiveMenu, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderedActiveMenu, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderingHud, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderedHud, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.WindowResized, false),
+ new EventPerformanceCounterCategory(this.EventManager.GameLaunched, false),
+ new EventPerformanceCounterCategory(this.EventManager.UpdateTicking, true),
+ new EventPerformanceCounterCategory(this.EventManager.UpdateTicked, true),
+ new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicking, true),
+ new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicked, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.SaveCreating, false),
+ new EventPerformanceCounterCategory(this.EventManager.SaveCreated, false),
+ new EventPerformanceCounterCategory(this.EventManager.Saving, false),
+ new EventPerformanceCounterCategory(this.EventManager.Saved, false),
+
+ new EventPerformanceCounterCategory(this.EventManager.DayStarted, false),
+ new EventPerformanceCounterCategory(this.EventManager.DayEnding, false),
+
+ new EventPerformanceCounterCategory(this.EventManager.TimeChanged, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.ReturnedToTitle, false),
+
+ new EventPerformanceCounterCategory(this.EventManager.ButtonPressed, true),
+ new EventPerformanceCounterCategory(this.EventManager.ButtonReleased, true),
+ new EventPerformanceCounterCategory(this.EventManager.CursorMoved, true),
+ new EventPerformanceCounterCategory(this.EventManager.MouseWheelScrolled, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.PeerContextReceived, true),
+ new EventPerformanceCounterCategory(this.EventManager.ModMessageReceived, true),
+ new EventPerformanceCounterCategory(this.EventManager.PeerDisconnected, true),
+ new EventPerformanceCounterCategory(this.EventManager.InventoryChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LevelChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.Warped, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.BuildingListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.DebrisListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LargeTerrainFeatureListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.NpcListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.ObjectListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.ChestInventoryChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.TerrainFeatureListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LoadStageChanged, false),
+ new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicking, true),
+ new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicked, true),
+
+ };
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 6946a817..74a256fe 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -34,7 +34,7 @@ using StardewModdingAPI.Toolkit.Serialization;
using StardewModdingAPI.Toolkit.Utilities;
using StardewValley;
using Object = StardewValley.Object;
-using PerformanceCounter = StardewModdingAPI.Framework.Utilities.PerformanceCounter;
+using PerformanceCounterManager = StardewModdingAPI.Framework.PerformanceCounter.PerformanceCounterManager;
using ThreadState = System.Threading.ThreadState;
namespace StardewModdingAPI.Framework
@@ -79,11 +79,11 @@ namespace StardewModdingAPI.Framework
/// <remarks>This is initialized after the game starts.</remarks>
private readonly ModRegistry ModRegistry = new ModRegistry();
- private HashSet<EventPerformanceCounterCategory> PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>();
-
/// <summary>Manages SMAPI events for mods.</summary>
private readonly EventManager EventManager;
+ private readonly PerformanceCounterManager PerformanceCounterManager;
+
/// <summary>Whether the game is currently running.</summary>
private bool IsGameRunning;
@@ -166,7 +166,7 @@ namespace StardewModdingAPI.Framework
};
this.MonitorForGame = this.GetSecondaryMonitor("game");
this.EventManager = new EventManager(this.Monitor, this.ModRegistry);
- this.InitializePerformanceCounterEvents();
+ this.PerformanceCounterManager = new PerformanceCounterManager(this.EventManager);
SCore.DeprecationManager = new DeprecationManager(this.Monitor, this.ModRegistry);
@@ -206,69 +206,6 @@ namespace StardewModdingAPI.Framework
#endif
}
- private void InitializePerformanceCounterEvents()
- {
- this.PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>()
- {
- new EventPerformanceCounterCategory(this.EventManager.MenuChanged, false),
-
- // Rendering Events
- new EventPerformanceCounterCategory(this.EventManager.Rendering, true),
- new EventPerformanceCounterCategory(this.EventManager.Rendered, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderingWorld, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderedWorld, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderingActiveMenu, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderedActiveMenu, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderingHud, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderedHud, true),
-
- new EventPerformanceCounterCategory(this.EventManager.WindowResized, false),
- new EventPerformanceCounterCategory(this.EventManager.GameLaunched, false),
- new EventPerformanceCounterCategory(this.EventManager.UpdateTicking, true),
- new EventPerformanceCounterCategory(this.EventManager.UpdateTicked, true),
- new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicking, true),
- new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicked, true),
-
- new EventPerformanceCounterCategory(this.EventManager.SaveCreating, false),
- new EventPerformanceCounterCategory(this.EventManager.SaveCreated, false),
- new EventPerformanceCounterCategory(this.EventManager.Saving, false),
- new EventPerformanceCounterCategory(this.EventManager.Saved, false),
-
- new EventPerformanceCounterCategory(this.EventManager.DayStarted, false),
- new EventPerformanceCounterCategory(this.EventManager.DayEnding, false),
-
- new EventPerformanceCounterCategory(this.EventManager.TimeChanged, true),
-
- new EventPerformanceCounterCategory(this.EventManager.ReturnedToTitle, false),
-
- new EventPerformanceCounterCategory(this.EventManager.ButtonPressed, true),
- new EventPerformanceCounterCategory(this.EventManager.ButtonReleased, true),
- new EventPerformanceCounterCategory(this.EventManager.CursorMoved, true),
- new EventPerformanceCounterCategory(this.EventManager.MouseWheelScrolled, true),
-
- new EventPerformanceCounterCategory(this.EventManager.PeerContextReceived, true),
- new EventPerformanceCounterCategory(this.EventManager.ModMessageReceived, true),
- new EventPerformanceCounterCategory(this.EventManager.PeerDisconnected, true),
- new EventPerformanceCounterCategory(this.EventManager.InventoryChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LevelChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.Warped, true),
-
- new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.BuildingListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.DebrisListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LargeTerrainFeatureListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.NpcListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.ObjectListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.ChestInventoryChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.TerrainFeatureListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LoadStageChanged, false),
- new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicking, true),
- new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicked, true),
-
- };
- }
-
/// <summary>Launch SMAPI.</summary>
[HandleProcessCorruptedStateExceptions, SecurityCritical] // let try..catch handle corrupted state exceptions
public void RunInteractively()
@@ -1471,7 +1408,7 @@ namespace StardewModdingAPI.Framework
}
else
{
- var data = this.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(filterByName.ToLowerInvariant()));
+ var data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(filterByName.ToLowerInvariant()));
foreach (var i in data)
{
@@ -1479,8 +1416,8 @@ namespace StardewModdingAPI.Framework
}
}
- double avgTime = PerformanceCounter.Stopwatch.ElapsedMilliseconds / (double)PerformanceCounter.EventsLogged;
- this.Monitor.Log($"Logged {PerformanceCounter.EventsLogged} events in {PerformanceCounter.Stopwatch.ElapsedMilliseconds}ms (avg {avgTime:F4}ms / event)");
+ double avgTime = PerformanceCounter.PerformanceCounter.Stopwatch.ElapsedMilliseconds / (double)PerformanceCounter.PerformanceCounter.TotalNumEventsLogged;
+ this.Monitor.Log($"Logged {PerformanceCounter.PerformanceCounter.TotalNumEventsLogged} events in {PerformanceCounter.PerformanceCounter.Stopwatch.ElapsedMilliseconds}ms (avg {avgTime:F4}ms / event)");
}
@@ -1492,17 +1429,17 @@ namespace StardewModdingAPI.Framework
if (eventNameFilter != null)
{
- data = this.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(eventNameFilter.ToLowerInvariant()));
+ data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(eventNameFilter.ToLowerInvariant()));
}
else
{
if (showOnlyImportant)
{
- data = this.PerformanceCounterEvents.Where(p => p.IsImportant);
+ data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.IsImportant);
}
else
{
- data = this.PerformanceCounterEvents;
+ data = this.PerformanceCounterManager.PerformanceCounterEvents;
}
}
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs
index 6bacf564..b5e6307a 100644
--- a/src/SMAPI/Program.cs
+++ b/src/SMAPI/Program.cs
@@ -11,6 +11,7 @@ using StardewModdingAPI.Framework;
using StardewModdingAPI.Toolkit.Utilities;
[assembly: InternalsVisibleTo("SMAPI.Tests")]
+[assembly: InternalsVisibleTo("SMAPI.Mods.ConsoleCommands")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing
namespace StardewModdingAPI
{