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-rw-r--r--src/SMAPI/Framework/SCore.cs83
1 files changed, 10 insertions, 73 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 6946a817..74a256fe 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -34,7 +34,7 @@ using StardewModdingAPI.Toolkit.Serialization;
using StardewModdingAPI.Toolkit.Utilities;
using StardewValley;
using Object = StardewValley.Object;
-using PerformanceCounter = StardewModdingAPI.Framework.Utilities.PerformanceCounter;
+using PerformanceCounterManager = StardewModdingAPI.Framework.PerformanceCounter.PerformanceCounterManager;
using ThreadState = System.Threading.ThreadState;
namespace StardewModdingAPI.Framework
@@ -79,11 +79,11 @@ namespace StardewModdingAPI.Framework
/// <remarks>This is initialized after the game starts.</remarks>
private readonly ModRegistry ModRegistry = new ModRegistry();
- private HashSet<EventPerformanceCounterCategory> PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>();
-
/// <summary>Manages SMAPI events for mods.</summary>
private readonly EventManager EventManager;
+ private readonly PerformanceCounterManager PerformanceCounterManager;
+
/// <summary>Whether the game is currently running.</summary>
private bool IsGameRunning;
@@ -166,7 +166,7 @@ namespace StardewModdingAPI.Framework
};
this.MonitorForGame = this.GetSecondaryMonitor("game");
this.EventManager = new EventManager(this.Monitor, this.ModRegistry);
- this.InitializePerformanceCounterEvents();
+ this.PerformanceCounterManager = new PerformanceCounterManager(this.EventManager);
SCore.DeprecationManager = new DeprecationManager(this.Monitor, this.ModRegistry);
@@ -206,69 +206,6 @@ namespace StardewModdingAPI.Framework
#endif
}
- private void InitializePerformanceCounterEvents()
- {
- this.PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>()
- {
- new EventPerformanceCounterCategory(this.EventManager.MenuChanged, false),
-
- // Rendering Events
- new EventPerformanceCounterCategory(this.EventManager.Rendering, true),
- new EventPerformanceCounterCategory(this.EventManager.Rendered, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderingWorld, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderedWorld, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderingActiveMenu, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderedActiveMenu, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderingHud, true),
- new EventPerformanceCounterCategory(this.EventManager.RenderedHud, true),
-
- new EventPerformanceCounterCategory(this.EventManager.WindowResized, false),
- new EventPerformanceCounterCategory(this.EventManager.GameLaunched, false),
- new EventPerformanceCounterCategory(this.EventManager.UpdateTicking, true),
- new EventPerformanceCounterCategory(this.EventManager.UpdateTicked, true),
- new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicking, true),
- new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicked, true),
-
- new EventPerformanceCounterCategory(this.EventManager.SaveCreating, false),
- new EventPerformanceCounterCategory(this.EventManager.SaveCreated, false),
- new EventPerformanceCounterCategory(this.EventManager.Saving, false),
- new EventPerformanceCounterCategory(this.EventManager.Saved, false),
-
- new EventPerformanceCounterCategory(this.EventManager.DayStarted, false),
- new EventPerformanceCounterCategory(this.EventManager.DayEnding, false),
-
- new EventPerformanceCounterCategory(this.EventManager.TimeChanged, true),
-
- new EventPerformanceCounterCategory(this.EventManager.ReturnedToTitle, false),
-
- new EventPerformanceCounterCategory(this.EventManager.ButtonPressed, true),
- new EventPerformanceCounterCategory(this.EventManager.ButtonReleased, true),
- new EventPerformanceCounterCategory(this.EventManager.CursorMoved, true),
- new EventPerformanceCounterCategory(this.EventManager.MouseWheelScrolled, true),
-
- new EventPerformanceCounterCategory(this.EventManager.PeerContextReceived, true),
- new EventPerformanceCounterCategory(this.EventManager.ModMessageReceived, true),
- new EventPerformanceCounterCategory(this.EventManager.PeerDisconnected, true),
- new EventPerformanceCounterCategory(this.EventManager.InventoryChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LevelChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.Warped, true),
-
- new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.BuildingListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.DebrisListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LargeTerrainFeatureListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.NpcListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.ObjectListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.ChestInventoryChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.TerrainFeatureListChanged, true),
- new EventPerformanceCounterCategory(this.EventManager.LoadStageChanged, false),
- new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicking, true),
- new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicked, true),
-
- };
- }
-
/// <summary>Launch SMAPI.</summary>
[HandleProcessCorruptedStateExceptions, SecurityCritical] // let try..catch handle corrupted state exceptions
public void RunInteractively()
@@ -1471,7 +1408,7 @@ namespace StardewModdingAPI.Framework
}
else
{
- var data = this.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(filterByName.ToLowerInvariant()));
+ var data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(filterByName.ToLowerInvariant()));
foreach (var i in data)
{
@@ -1479,8 +1416,8 @@ namespace StardewModdingAPI.Framework
}
}
- double avgTime = PerformanceCounter.Stopwatch.ElapsedMilliseconds / (double)PerformanceCounter.EventsLogged;
- this.Monitor.Log($"Logged {PerformanceCounter.EventsLogged} events in {PerformanceCounter.Stopwatch.ElapsedMilliseconds}ms (avg {avgTime:F4}ms / event)");
+ double avgTime = PerformanceCounter.PerformanceCounter.Stopwatch.ElapsedMilliseconds / (double)PerformanceCounter.PerformanceCounter.TotalNumEventsLogged;
+ this.Monitor.Log($"Logged {PerformanceCounter.PerformanceCounter.TotalNumEventsLogged} events in {PerformanceCounter.PerformanceCounter.Stopwatch.ElapsedMilliseconds}ms (avg {avgTime:F4}ms / event)");
}
@@ -1492,17 +1429,17 @@ namespace StardewModdingAPI.Framework
if (eventNameFilter != null)
{
- data = this.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(eventNameFilter.ToLowerInvariant()));
+ data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(eventNameFilter.ToLowerInvariant()));
}
else
{
if (showOnlyImportant)
{
- data = this.PerformanceCounterEvents.Where(p => p.IsImportant);
+ data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.IsImportant);
}
else
{
- data = this.PerformanceCounterEvents;
+ data = this.PerformanceCounterManager.PerformanceCounterEvents;
}
}