diff options
Diffstat (limited to 'src/SMAPI/Framework/Input/GamePadStateBuilder.cs')
-rw-r--r-- | src/SMAPI/Framework/Input/GamePadStateBuilder.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs index 3a99214f..ad254828 100644 --- a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs +++ b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs @@ -85,8 +85,7 @@ namespace StardewModdingAPI.Framework.Input this.RightStickPos = sticks.Right; } - /// <summary>Override the states for a set of buttons.</summary> - /// <param name="overrides">The button state overrides.</param> + /// <inheritdoc /> public GamePadStateBuilder OverrideButtons(IDictionary<SButton, SButtonState> overrides) { if (!this.IsConnected) @@ -151,7 +150,7 @@ namespace StardewModdingAPI.Framework.Input return this; } - /// <summary>Get the currently pressed buttons.</summary> + /// <inheritdoc /> public IEnumerable<SButton> GetPressedButtons() { if (!this.IsConnected) @@ -191,7 +190,7 @@ namespace StardewModdingAPI.Framework.Input } } - /// <summary>Get the equivalent state.</summary> + /// <inheritdoc /> public GamePadState GetState() { this.State ??= new GamePadState( |