summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/Input/MouseStateBuilder.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI/Framework/Input/MouseStateBuilder.cs')
-rw-r--r--src/SMAPI/Framework/Input/MouseStateBuilder.cs7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Input/MouseStateBuilder.cs b/src/SMAPI/Framework/Input/MouseStateBuilder.cs
index a1ac5492..c2a0891b 100644
--- a/src/SMAPI/Framework/Input/MouseStateBuilder.cs
+++ b/src/SMAPI/Framework/Input/MouseStateBuilder.cs
@@ -51,8 +51,7 @@ namespace StardewModdingAPI.Framework.Input
this.ScrollWheelValue = state.ScrollWheelValue;
}
- /// <summary>Override the states for a set of buttons.</summary>
- /// <param name="overrides">The button state overrides.</param>
+ /// <inheritdoc />
public MouseStateBuilder OverrideButtons(IDictionary<SButton, SButtonState> overrides)
{
foreach (var pair in overrides)
@@ -67,7 +66,7 @@ namespace StardewModdingAPI.Framework.Input
return this;
}
- /// <summary>Get the currently pressed buttons.</summary>
+ /// <inheritdoc />
public IEnumerable<SButton> GetPressedButtons()
{
foreach (var pair in this.ButtonStates)
@@ -77,7 +76,7 @@ namespace StardewModdingAPI.Framework.Input
}
}
- /// <summary>Get the equivalent state.</summary>
+ /// <inheritdoc />
public MouseState GetState()
{
this.State ??= new MouseState(