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Diffstat (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs')
-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs
index e3c7873c..4a02e90d 100644
--- a/src/SMAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs
@@ -8,7 +8,7 @@ using StardewModdingAPI.Toolkit.Framework.ModData;
using StardewModdingAPI.Toolkit.Framework.ModScanning;
using StardewModdingAPI.Toolkit.Framework.UpdateData;
using StardewModdingAPI.Toolkit.Serialization.Models;
-using StardewModdingAPI.Utilities;
+using StardewModdingAPI.Toolkit.Utilities;
namespace StardewModdingAPI.Framework.ModLoading
{
@@ -141,7 +141,7 @@ namespace StardewModdingAPI.Framework.ModLoading
}
// file doesn't exist
- string fileName = CaseInsensitivePathCache.GetFor(mod.DirectoryPath).GetFilePath(mod.Manifest.EntryDll!);
+ string fileName = CaseInsensitivePathLookup.GetCachedFor(mod.DirectoryPath).GetFilePath(mod.Manifest.EntryDll!);
if (!File.Exists(Path.Combine(mod.DirectoryPath, fileName)))
{
mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its DLL '{mod.Manifest.EntryDll}' doesn't exist.");