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-rw-r--r--src/SMAPI/Framework/PerformanceCounter/EventPerformanceCounterCategory.cs16
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/IPerformanceCounterEvent.cs16
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/PerformanceCounter.cs103
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/PerformanceCounterEntry.cs10
-rw-r--r--src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs82
5 files changed, 227 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/PerformanceCounter/EventPerformanceCounterCategory.cs b/src/SMAPI/Framework/PerformanceCounter/EventPerformanceCounterCategory.cs
new file mode 100644
index 00000000..14f74317
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceCounter/EventPerformanceCounterCategory.cs
@@ -0,0 +1,16 @@
+namespace StardewModdingAPI.Framework.Utilities
+{
+ public class EventPerformanceCounterCategory
+ {
+ public IPerformanceCounterEvent Event { get; }
+ public double MonitorThreshold { get; }
+ public bool IsImportant { get; }
+ public bool Monitor { get; }
+
+ public EventPerformanceCounterCategory(IPerformanceCounterEvent @event, bool isImportant)
+ {
+ this.Event = @event;
+ this.IsImportant = isImportant;
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceCounter/IPerformanceCounterEvent.cs b/src/SMAPI/Framework/PerformanceCounter/IPerformanceCounterEvent.cs
new file mode 100644
index 00000000..6b83586d
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceCounter/IPerformanceCounterEvent.cs
@@ -0,0 +1,16 @@
+using System;
+using System.Collections.Generic;
+
+namespace StardewModdingAPI.Framework.Utilities
+{
+ public interface IPerformanceCounterEvent
+ {
+ string GetEventName();
+ long GetAverageCallsPerSecond();
+ IDictionary<string, PerformanceCounter.PerformanceCounter> PerformanceCounters { get; }
+
+ double GetGameAverageExecutionTime();
+ double GetModsAverageExecutionTime();
+ double GetAverageExecutionTime();
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceCounter/PerformanceCounter.cs b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounter.cs
new file mode 100644
index 00000000..04e0f5f5
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounter.cs
@@ -0,0 +1,103 @@
+using System;
+using System.Diagnostics;
+using System.Linq;
+using Cyotek.Collections.Generic;
+using StardewModdingAPI.Framework.Utilities;
+
+namespace StardewModdingAPI.Framework.PerformanceCounter
+{
+ public class PerformanceCounter
+ {
+ private const int MAX_ENTRIES = 16384;
+
+ public string Name { get; }
+ public static Stopwatch Stopwatch = new Stopwatch();
+ public static long TotalNumEventsLogged;
+
+
+ private readonly CircularBuffer<PerformanceCounterEntry> _counter;
+
+ private PerformanceCounterEntry? PeakPerformanceCounterEntry;
+
+ public PerformanceCounter(string name)
+ {
+ this.Name = name;
+ this._counter = new CircularBuffer<PerformanceCounterEntry>(PerformanceCounter.MAX_ENTRIES);
+ }
+
+ public int GetAverageCallsPerSecond()
+ {
+ var x = this._counter.GroupBy(
+ p =>
+ (int) p.EventTime.Subtract(
+ new DateTime(1970, 1, 1)
+ ).TotalSeconds);
+
+ return x.Last().Count();
+ }
+
+ public void Add(PerformanceCounterEntry entry)
+ {
+ PerformanceCounter.Stopwatch.Start();
+ this._counter.Put(entry);
+
+ if (this.PeakPerformanceCounterEntry == null)
+ {
+ this.PeakPerformanceCounterEntry = entry;
+ }
+ else
+ {
+ if (entry.Elapsed.TotalMilliseconds > this.PeakPerformanceCounterEntry.Value.Elapsed.TotalMilliseconds)
+ {
+ this.PeakPerformanceCounterEntry = entry;
+ }
+ }
+
+ PerformanceCounter.Stopwatch.Stop();
+ PerformanceCounter.TotalNumEventsLogged++;
+ }
+
+ public PerformanceCounterEntry? GetPeak()
+ {
+ return this.PeakPerformanceCounterEntry;
+ }
+
+ public void ResetPeak()
+ {
+ this.PeakPerformanceCounterEntry = null;
+ }
+
+ public PerformanceCounterEntry? GetLastEntry()
+ {
+ if (this._counter.IsEmpty)
+ {
+ return null;
+ }
+ return this._counter.PeekLast();
+ }
+
+ public double GetAverage()
+ {
+ if (this._counter.IsEmpty)
+ {
+ return 0;
+ }
+
+ return this._counter.Average(p => p.Elapsed.TotalMilliseconds);
+ }
+
+ public double GetAverage(TimeSpan range)
+ {
+ if (this._counter.IsEmpty)
+ {
+ return 0;
+ }
+
+ var lastTime = this._counter.Max(x => x.EventTime);
+ var start = lastTime.Subtract(range);
+
+ var entries = this._counter.Where(x => (x.EventTime >= start) && (x.EventTime <= lastTime));
+ return entries.Average(x => x.Elapsed.TotalMilliseconds);
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterEntry.cs b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterEntry.cs
new file mode 100644
index 00000000..8e156a32
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterEntry.cs
@@ -0,0 +1,10 @@
+using System;
+
+namespace StardewModdingAPI.Framework.Utilities
+{
+ public struct PerformanceCounterEntry
+ {
+ public DateTime EventTime;
+ public TimeSpan Elapsed;
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs
new file mode 100644
index 00000000..e2200e74
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceCounter/PerformanceCounterManager.cs
@@ -0,0 +1,82 @@
+using System.Collections.Generic;
+using StardewModdingAPI.Framework.Events;
+using StardewModdingAPI.Framework.Utilities;
+
+namespace StardewModdingAPI.Framework.PerformanceCounter
+{
+ internal class PerformanceCounterManager
+ {
+ public HashSet<EventPerformanceCounterCategory> PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>();
+
+ private readonly EventManager EventManager;
+
+ public PerformanceCounterManager(EventManager eventManager)
+ {
+ this.EventManager = eventManager;
+ this.InitializePerformanceCounterEvents();
+ }
+
+ private void InitializePerformanceCounterEvents()
+ {
+ this.PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>()
+ {
+ new EventPerformanceCounterCategory(this.EventManager.MenuChanged, false),
+
+ // Rendering Events
+ new EventPerformanceCounterCategory(this.EventManager.Rendering, true),
+ new EventPerformanceCounterCategory(this.EventManager.Rendered, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderingWorld, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderedWorld, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderingActiveMenu, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderedActiveMenu, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderingHud, true),
+ new EventPerformanceCounterCategory(this.EventManager.RenderedHud, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.WindowResized, false),
+ new EventPerformanceCounterCategory(this.EventManager.GameLaunched, false),
+ new EventPerformanceCounterCategory(this.EventManager.UpdateTicking, true),
+ new EventPerformanceCounterCategory(this.EventManager.UpdateTicked, true),
+ new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicking, true),
+ new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicked, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.SaveCreating, false),
+ new EventPerformanceCounterCategory(this.EventManager.SaveCreated, false),
+ new EventPerformanceCounterCategory(this.EventManager.Saving, false),
+ new EventPerformanceCounterCategory(this.EventManager.Saved, false),
+
+ new EventPerformanceCounterCategory(this.EventManager.DayStarted, false),
+ new EventPerformanceCounterCategory(this.EventManager.DayEnding, false),
+
+ new EventPerformanceCounterCategory(this.EventManager.TimeChanged, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.ReturnedToTitle, false),
+
+ new EventPerformanceCounterCategory(this.EventManager.ButtonPressed, true),
+ new EventPerformanceCounterCategory(this.EventManager.ButtonReleased, true),
+ new EventPerformanceCounterCategory(this.EventManager.CursorMoved, true),
+ new EventPerformanceCounterCategory(this.EventManager.MouseWheelScrolled, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.PeerContextReceived, true),
+ new EventPerformanceCounterCategory(this.EventManager.ModMessageReceived, true),
+ new EventPerformanceCounterCategory(this.EventManager.PeerDisconnected, true),
+ new EventPerformanceCounterCategory(this.EventManager.InventoryChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LevelChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.Warped, true),
+
+ new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.BuildingListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.DebrisListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LargeTerrainFeatureListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.NpcListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.ObjectListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.ChestInventoryChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.TerrainFeatureListChanged, true),
+ new EventPerformanceCounterCategory(this.EventManager.LoadStageChanged, false),
+ new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicking, true),
+ new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicked, true),
+
+ };
+ }
+ }
+}