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-rw-r--r--src/SMAPI/Framework/SCore.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 52b4b9cf..8be62ccf 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -423,7 +423,7 @@ namespace StardewModdingAPI.Framework
private void OnGameInitialized()
{
// set initial state
- this.Input.Update();
+ this.Input.TrueUpdate();
// init watchers
this.Watchers = new WatcherCore(this.Input, this.Game.GetObservableLocations());
@@ -492,7 +492,7 @@ namespace StardewModdingAPI.Framework
// user from doing anything on the overnight shipping screen.
SInputState inputState = this.Input;
if (this.Game.IsActive)
- inputState.Update();
+ inputState.TrueUpdate();
/*********
** Special cases