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-rw-r--r--src/SMAPI/Framework/SGame.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 4fa7fe7b..0a8a068f 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -2,7 +2,6 @@ using System;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Text;
-using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI.Events;
@@ -64,9 +63,6 @@ namespace StardewModdingAPI.Framework
/// <summary>Manages input visible to the game.</summary>
public SInputState Input => (SInputState)Game1.input;
- /// <summary>The game background task which initializes a new day.</summary>
- public Task NewDayTask => Game1._newDayTask;
-
/// <summary>Monitors the entire game state for changes.</summary>
public WatcherCore Watchers { get; private set; } = null!; // initialized on first update tick