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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-13 20:41:34 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-13 20:41:34 -0400 |
commit | 5b24fff4771dd11c627ae20c827599fe37fa89ad (patch) | |
tree | 1fd993d3521764e1eba28408e3e2cb092c020cb9 /src/SMAPI/Framework/SGame.cs | |
parent | f39da383a17b368e92fd243cf155b27ba42671f3 (diff) | |
download | SMAPI-5b24fff4771dd11c627ae20c827599fe37fa89ad.tar.gz SMAPI-5b24fff4771dd11c627ae20c827599fe37fa89ad.tar.bz2 SMAPI-5b24fff4771dd11c627ae20c827599fe37fa89ad.zip |
remove unused code (#837)
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 4fa7fe7b..0a8a068f 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -2,7 +2,6 @@ using System; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Text; -using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Events; @@ -64,9 +63,6 @@ namespace StardewModdingAPI.Framework /// <summary>Manages input visible to the game.</summary> public SInputState Input => (SInputState)Game1.input; - /// <summary>The game background task which initializes a new day.</summary> - public Task NewDayTask => Game1._newDayTask; - /// <summary>Monitors the entire game state for changes.</summary> public WatcherCore Watchers { get; private set; } = null!; // initialized on first update tick |