diff options
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs')
-rw-r--r-- | src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs index 84340fbf..b46e0b24 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs @@ -13,26 +13,26 @@ namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers /// <summary>A singleton collection watcher instance.</summary> public static ImmutableCollectionWatcher<TValue> Instance { get; } = new(); - /// <summary>Whether the collection changed since the last reset.</summary> + /// <inheritdoc /> public bool IsChanged { get; } = false; - /// <summary>The values added since the last reset.</summary> + /// <inheritdoc /> public IEnumerable<TValue> Added { get; } = Array.Empty<TValue>(); - /// <summary>The values removed since the last reset.</summary> + /// <inheritdoc /> public IEnumerable<TValue> Removed { get; } = Array.Empty<TValue>(); /********* ** Public methods *********/ - /// <summary>Update the current value if needed.</summary> + /// <inheritdoc /> public void Update() { } - /// <summary>Set the current value as the baseline.</summary> + /// <inheritdoc /> public void Reset() { } - /// <summary>Stop watching the field and release all references.</summary> + /// <inheritdoc /> public override void Dispose() { } } } |