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-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs2
-rw-r--r--src/SMAPI/Framework/ContentManagers/BaseContentManager.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index 97a37b3f..00f9439c 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -107,7 +107,7 @@ namespace StardewModdingAPI.Framework
this.Reflection = reflection;
this.JsonHelper = jsonHelper;
this.OnLoadingFirstAsset = onLoadingFirstAsset;
- this.FullRootDirectory = Path.Combine(Constants.ExecutionPath, rootDirectory);
+ this.FullRootDirectory = Path.Combine(Constants.GamePath, rootDirectory);
this.ContentManagers.Add(
this.MainContentManager = new GameContentManager(
name: "Game1.content",
diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
index be892b33..26f0921d 100644
--- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
@@ -56,7 +56,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
public LanguageCode Language => this.GetCurrentLanguage();
/// <inheritdoc />
- public string FullRootDirectory => Path.Combine(Constants.ExecutionPath, this.RootDirectory);
+ public string FullRootDirectory => Path.Combine(Constants.GamePath, this.RootDirectory);
/// <inheritdoc />
public bool IsNamespaced { get; }