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-rw-r--r--src/SMAPI/Utilities/SDate.cs37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/SMAPI/Utilities/SDate.cs b/src/SMAPI/Utilities/SDate.cs
index 0ab37aa0..8cb55891 100644
--- a/src/SMAPI/Utilities/SDate.cs
+++ b/src/SMAPI/Utilities/SDate.cs
@@ -29,6 +29,9 @@ namespace StardewModdingAPI.Utilities
/// <summary>The season name.</summary>
public string Season { get; }
+ /// <summary>The season index.</summary>
+ public int SeasonIndex { get; }
+
/// <summary>The year.</summary>
public int Year { get; }
@@ -63,6 +66,20 @@ namespace StardewModdingAPI.Utilities
return new SDate(Game1.dayOfMonth, Game1.currentSeason, Game1.year, allowDayZero: true);
}
+ /// <summary>Get the date falling the given number of days after 0 spring Y1.</summary>
+ /// <param name="daysSinceStart">The number of days since 0 spring Y1.</param>
+ public static SDate FromDaysSinceStart(int daysSinceStart)
+ {
+ try
+ {
+ return new SDate(0, "spring", 1, allowDayZero: true).AddDays(daysSinceStart);
+ }
+ catch (ArithmeticException)
+ {
+ throw new ArgumentException($"Invalid daysSinceStart '{daysSinceStart}', must be at least 1.");
+ }
+ }
+
/// <summary>Get a new date with the given number of days added.</summary>
/// <param name="offset">The number of days to add.</param>
/// <returns>Returns the resulting date.</returns>
@@ -98,6 +115,12 @@ namespace StardewModdingAPI.Utilities
return $"{this.Day:00} {this.Season} Y{this.Year}";
}
+ /// <summary>Get a string representation of the date in the current game locale.</summary>
+ public string ToLocaleString()
+ {
+ return Utility.getDateStringFor(this.Day, this.SeasonIndex, this.Year);
+ }
+
/****
** IEquatable
****/
@@ -124,6 +147,19 @@ namespace StardewModdingAPI.Utilities
/****
** Operators
****/
+ /// <summary>Get the SDate equivalent to the given WorldDate.</summary>
+ /// <param name="worldDate">A date returned from a core game property or method.</param>
+ public static explicit operator SDate(WorldDate worldDate)
+ {
+ return new SDate(worldDate.DayOfMonth, worldDate.Season, worldDate.Year, allowDayZero: true);
+ }
+
+ /// <summary>Get the SDate as an instance of the game's WorldDate class. This is intended for passing to core game methods.</summary>
+ public static explicit operator WorldDate(SDate date)
+ {
+ return new WorldDate(date.Year, date.Season, date.Day);
+ }
+
/// <summary>Get whether one date is equal to another.</summary>
/// <param name="date">The base date to compare.</param>
/// <param name="other">The other date to compare.</param>
@@ -200,6 +236,7 @@ namespace StardewModdingAPI.Utilities
// initialize
this.Day = day;
this.Season = season;
+ this.SeasonIndex = this.GetSeasonIndex(season);
this.Year = year;
this.DayOfWeek = this.GetDayOfWeek(day);
this.DaysSinceStart = this.GetDaysSinceStart(day, season, year);