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-rw-r--r--src/SMAPI/Utilities/SDate.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/SMAPI/Utilities/SDate.cs b/src/SMAPI/Utilities/SDate.cs
index 03230334..165667a4 100644
--- a/src/SMAPI/Utilities/SDate.cs
+++ b/src/SMAPI/Utilities/SDate.cs
@@ -1,5 +1,6 @@
using System;
using System.Linq;
+using Newtonsoft.Json;
using StardewModdingAPI.Framework;
using StardewValley;
@@ -35,15 +36,18 @@ namespace StardewModdingAPI.Utilities
/// <summary>The index of the season (where 0 is spring, 1 is summer, 2 is fall, and 3 is winter).</summary>
/// <remarks>This is used in some game calculations (e.g. seasonal game sprites) and methods (e.g. <see cref="Utility.getSeasonNameFromNumber"/>).</remarks>
+ [JsonIgnore]
public int SeasonIndex { get; }
/// <summary>The year.</summary>
public int Year { get; }
/// <summary>The day of week.</summary>
+ [JsonIgnore]
public DayOfWeek DayOfWeek { get; }
/// <summary>The number of days since the game began (starting at 1 for the first day of spring in Y1).</summary>
+ [JsonIgnore]
public int DaysSinceStart { get; }
@@ -62,6 +66,7 @@ namespace StardewModdingAPI.Utilities
/// <param name="season">The season name.</param>
/// <param name="year">The year.</param>
/// <exception cref="ArgumentException">One of the arguments has an invalid value (like day 35).</exception>
+ [JsonConstructor]
public SDate(int day, string season, int year)
: this(day, season, year, allowDayZero: false) { }