diff options
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Patches/DialogueErrorPatch.cs | 41 | ||||
-rw-r--r-- | src/SMAPI/Patches/EventErrorPatch.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Patches/LoadContextPatch.cs | 8 | ||||
-rw-r--r-- | src/SMAPI/Patches/ObjectErrorPatch.cs | 8 |
4 files changed, 49 insertions, 12 deletions
diff --git a/src/SMAPI/Patches/DialogueErrorPatch.cs b/src/SMAPI/Patches/DialogueErrorPatch.cs index 7d57464c..f1c25c05 100644 --- a/src/SMAPI/Patches/DialogueErrorPatch.cs +++ b/src/SMAPI/Patches/DialogueErrorPatch.cs @@ -21,6 +21,9 @@ namespace StardewModdingAPI.Patches /// <summary>Simplifies access to private code.</summary> private static Reflector Reflection; + /// <summary>Whether the <see cref="NPC.CurrentDialogue"/> getter is currently being intercepted.</summary> + private static bool IsInterceptingCurrentDialogue; + /********* ** Accessors @@ -48,7 +51,11 @@ namespace StardewModdingAPI.Patches { harmony.Patch( original: AccessTools.Constructor(typeof(Dialogue), new[] { typeof(string), typeof(NPC) }), - prefix: new HarmonyMethod(this.GetType(), nameof(DialogueErrorPatch.Prefix)) + prefix: new HarmonyMethod(this.GetType(), nameof(DialogueErrorPatch.Before_Dialogue_Constructor)) + ); + harmony.Patch( + original: AccessTools.Property(typeof(NPC), nameof(NPC.CurrentDialogue)).GetMethod, + prefix: new HarmonyMethod(this.GetType(), nameof(DialogueErrorPatch.Before_NPC_CurrentDialogue)) ); } @@ -63,7 +70,7 @@ namespace StardewModdingAPI.Patches /// <returns>Returns whether to execute the original method.</returns> /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks> [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] - private static bool Prefix(Dialogue __instance, string masterDialogue, NPC speaker) + private static bool Before_Dialogue_Constructor(Dialogue __instance, string masterDialogue, NPC speaker) { // get private members bool nameArraysTranslated = DialogueErrorPatch.Reflection.GetField<bool>(typeof(Dialogue), "nameArraysTranslated").GetValue(); @@ -96,5 +103,35 @@ namespace StardewModdingAPI.Patches return false; } + + /// <summary>The method to call instead of <see cref="NPC.CurrentDialogue"/>.</summary> + /// <param name="__instance">The instance being patched.</param> + /// <param name="__result">The return value of the original method.</param> + /// <param name="__originalMethod">The method being wrapped.</param> + /// <returns>Returns whether to execute the original method.</returns> + /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks> + [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] + private static bool Before_NPC_CurrentDialogue(NPC __instance, ref Stack<Dialogue> __result, MethodInfo __originalMethod) + { + if (DialogueErrorPatch.IsInterceptingCurrentDialogue) + return true; + + try + { + DialogueErrorPatch.IsInterceptingCurrentDialogue = true; + __result = (Stack<Dialogue>)__originalMethod.Invoke(__instance, new object[0]); + return false; + } + catch (TargetInvocationException ex) + { + DialogueErrorPatch.MonitorForGame.Log($"Failed loading current dialogue for NPC {__instance.Name}:\n{ex.InnerException ?? ex}", LogLevel.Error); + __result = new Stack<Dialogue>(); + return false; + } + finally + { + DialogueErrorPatch.IsInterceptingCurrentDialogue = false; + } + } } } diff --git a/src/SMAPI/Patches/EventErrorPatch.cs b/src/SMAPI/Patches/EventErrorPatch.cs index b0074356..cd530616 100644 --- a/src/SMAPI/Patches/EventErrorPatch.cs +++ b/src/SMAPI/Patches/EventErrorPatch.cs @@ -42,7 +42,7 @@ namespace StardewModdingAPI.Patches { harmony.Patch( original: AccessTools.Method(typeof(GameLocation), "checkEventPrecondition"), - prefix: new HarmonyMethod(this.GetType(), nameof(EventErrorPatch.Prefix)) + prefix: new HarmonyMethod(this.GetType(), nameof(EventErrorPatch.Before_GameLocation_CheckEventPrecondition)) ); } @@ -58,7 +58,7 @@ namespace StardewModdingAPI.Patches /// <returns>Returns whether to execute the original method.</returns> /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks> [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] - private static bool Prefix(GameLocation __instance, ref int __result, string precondition, MethodInfo __originalMethod) + private static bool Before_GameLocation_CheckEventPrecondition(GameLocation __instance, ref int __result, string precondition, MethodInfo __originalMethod) { if (EventErrorPatch.IsIntercepted) return true; diff --git a/src/SMAPI/Patches/LoadContextPatch.cs b/src/SMAPI/Patches/LoadContextPatch.cs index 43e09573..3f86c9a9 100644 --- a/src/SMAPI/Patches/LoadContextPatch.cs +++ b/src/SMAPI/Patches/LoadContextPatch.cs @@ -55,8 +55,8 @@ namespace StardewModdingAPI.Patches { harmony.Patch( original: AccessTools.Method(typeof(Game1), nameof(Game1.loadForNewGame)), - prefix: new HarmonyMethod(this.GetType(), nameof(LoadContextPatch.Prefix)), - postfix: new HarmonyMethod(this.GetType(), nameof(LoadContextPatch.Postfix)) + prefix: new HarmonyMethod(this.GetType(), nameof(LoadContextPatch.Before_Game1_LoadForNewGame)), + postfix: new HarmonyMethod(this.GetType(), nameof(LoadContextPatch.After_Game1_LoadForNewGame)) ); } @@ -67,7 +67,7 @@ namespace StardewModdingAPI.Patches /// <summary>The method to call instead of <see cref="Game1.loadForNewGame"/>.</summary> /// <returns>Returns whether to execute the original method.</returns> /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks> - private static bool Prefix() + private static bool Before_Game1_LoadForNewGame() { LoadContextPatch.IsCreating = Game1.activeClickableMenu is TitleMenu menu && LoadContextPatch.Reflection.GetField<bool>(menu, "transitioningCharacterCreationMenu").GetValue(); LoadContextPatch.TimesLocationsCleared = 0; @@ -83,7 +83,7 @@ namespace StardewModdingAPI.Patches /// <summary>The method to call instead after <see cref="Game1.loadForNewGame"/>.</summary> /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks> - private static void Postfix() + private static void After_Game1_LoadForNewGame() { if (LoadContextPatch.IsCreating) { diff --git a/src/SMAPI/Patches/ObjectErrorPatch.cs b/src/SMAPI/Patches/ObjectErrorPatch.cs index 0b17b101..5b918d39 100644 --- a/src/SMAPI/Patches/ObjectErrorPatch.cs +++ b/src/SMAPI/Patches/ObjectErrorPatch.cs @@ -27,13 +27,13 @@ namespace StardewModdingAPI.Patches // object.getDescription harmony.Patch( original: AccessTools.Method(typeof(SObject), nameof(SObject.getDescription)), - prefix: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.Object_GetDescription_Prefix)) + prefix: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.Before_Object_GetDescription)) ); // IClickableMenu.drawToolTip harmony.Patch( original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.drawToolTip)), - prefix: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.IClickableMenu_DrawTooltip_Prefix)) + prefix: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.Before_IClickableMenu_DrawTooltip)) ); } @@ -47,7 +47,7 @@ namespace StardewModdingAPI.Patches /// <returns>Returns whether to execute the original method.</returns> /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks> [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] - private static bool Object_GetDescription_Prefix(SObject __instance, ref string __result) + private static bool Before_Object_GetDescription(SObject __instance, ref string __result) { // invalid bigcraftables crash instead of showing '???' like invalid non-bigcraftables if (!__instance.IsRecipe && __instance.bigCraftable.Value && !Game1.bigCraftablesInformation.ContainsKey(__instance.ParentSheetIndex)) @@ -65,7 +65,7 @@ namespace StardewModdingAPI.Patches /// <returns>Returns whether to execute the original method.</returns> /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks> [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] - private static bool IClickableMenu_DrawTooltip_Prefix(IClickableMenu __instance, Item hoveredItem) + private static bool Before_IClickableMenu_DrawTooltip(IClickableMenu __instance, Item hoveredItem) { // invalid edible item cause crash when drawing tooltips if (hoveredItem is SObject obj && obj.Edibility != -300 && !Game1.objectInformation.ContainsKey(obj.ParentSheetIndex)) |