diff options
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Framework/ContentPack.cs | 8 | ||||
-rw-r--r-- | src/SMAPI/IContentPack.cs | 2 |
2 files changed, 10 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ContentPack.cs b/src/SMAPI/Framework/ContentPack.cs index ccb2b9a0..49285388 100644 --- a/src/SMAPI/Framework/ContentPack.cs +++ b/src/SMAPI/Framework/ContentPack.cs @@ -51,8 +51,12 @@ namespace StardewModdingAPI.Framework /// <typeparam name="TModel">The model type.</typeparam> /// <param name="path">The file path relative to the contnet directory.</param> /// <returns>Returns the deserialised model, or <c>null</c> if the file doesn't exist or is empty.</returns> + /// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception> public TModel ReadJsonFile<TModel>(string path) where TModel : class { + if (!PathUtilities.IsSafeRelativePath(path)) + throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{nameof(this.ReadJsonFile)} with a relative path."); + path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path)); return this.JsonHelper.ReadJsonFileIfExists(path, out TModel model) ? model @@ -63,8 +67,12 @@ namespace StardewModdingAPI.Framework /// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam> /// <param name="path">The file path relative to the mod folder.</param> /// <param name="data">The arbitrary data to save.</param> + /// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception> public void WriteJsonFile<TModel>(string path, TModel data) where TModel : class { + if (!PathUtilities.IsSafeRelativePath(path)) + throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{nameof(this.WriteJsonFile)} with a relative path."); + path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path)); this.JsonHelper.WriteJsonFile(path, data); } diff --git a/src/SMAPI/IContentPack.cs b/src/SMAPI/IContentPack.cs index fa793b13..9ba32394 100644 --- a/src/SMAPI/IContentPack.cs +++ b/src/SMAPI/IContentPack.cs @@ -25,12 +25,14 @@ namespace StardewModdingAPI /// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam> /// <param name="path">The file path relative to the content pack directory.</param> /// <returns>Returns the deserialised model, or <c>null</c> if the file doesn't exist or is empty.</returns> + /// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception> TModel ReadJsonFile<TModel>(string path) where TModel : class; /// <summary>Save data to a JSON file in the content pack's folder.</summary> /// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam> /// <param name="path">The file path relative to the mod folder.</param> /// <param name="data">The arbitrary data to save.</param> + /// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception> void WriteJsonFile<TModel>(string path, TModel data) where TModel : class; /// <summary>Load content from the content pack folder (if not already cached), and return it. When loading a <c>.png</c> file, this must be called outside the game's draw loop.</summary> |