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-rw-r--r--src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs2
-rw-r--r--src/SMAPI/IContentPackHelper.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs
index 4bd28b36..26c4648c 100644
--- a/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs
@@ -38,7 +38,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
return this.ContentPacks.Value;
}
- /// <summary>Create a temporary content pack to read files from a directory. This will generate fake manifest data; any <c>manifest.json</c> in the directory will be ignored. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary>
+ /// <summary>Create a temporary content pack to read files from a directory, using randomised manifest fields. This will generate fake manifest data; any <c>manifest.json</c> in the directory will be ignored. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary>
/// <param name="directoryPath">The absolute directory path containing the content pack files.</param>
public IContentPack CreateFake(string directoryPath)
{
diff --git a/src/SMAPI/IContentPackHelper.cs b/src/SMAPI/IContentPackHelper.cs
index 6cce964c..e4949f58 100644
--- a/src/SMAPI/IContentPackHelper.cs
+++ b/src/SMAPI/IContentPackHelper.cs
@@ -11,7 +11,7 @@ namespace StardewModdingAPI
/// <summary>Get all content packs loaded for this mod.</summary>
IEnumerable<IContentPack> GetOwned();
- /// <summary>Create a temporary content pack to read files from a directory. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary>
+ /// <summary>Create a temporary content pack to read files from a directory, using randomised manifest fields. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary>
/// <param name="directoryPath">The absolute directory path containing the content pack files.</param>
IContentPack CreateFake(string directoryPath);