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-rw-r--r--src/SMAPI/Framework/ContentPack.cs27
-rw-r--r--src/SMAPI/IContentPack.cs4
2 files changed, 27 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/ContentPack.cs b/src/SMAPI/Framework/ContentPack.cs
index e39d03a1..5384d98f 100644
--- a/src/SMAPI/Framework/ContentPack.cs
+++ b/src/SMAPI/Framework/ContentPack.cs
@@ -47,6 +47,15 @@ namespace StardewModdingAPI.Framework
this.JsonHelper = jsonHelper;
}
+ /// <summary>Get whether a given file exists in the content pack.</summary>
+ /// <param name="path">The file path to check.</param>
+ public bool HasFile(string path)
+ {
+ this.AssertRelativePath(path, nameof(this.HasFile));
+
+ return File.Exists(Path.Combine(this.DirectoryPath, path));
+ }
+
/// <summary>Read a JSON file from the content pack folder.</summary>
/// <typeparam name="TModel">The model type.</typeparam>
/// <param name="path">The file path relative to the contnet directory.</param>
@@ -54,8 +63,7 @@ namespace StardewModdingAPI.Framework
/// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception>
public TModel ReadJsonFile<TModel>(string path) where TModel : class
{
- if (!PathUtilities.IsSafeRelativePath(path))
- throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{nameof(this.ReadJsonFile)} with a relative path.");
+ this.AssertRelativePath(path, nameof(this.ReadJsonFile));
path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path));
return this.JsonHelper.ReadJsonFileIfExists(path, out TModel model)
@@ -70,8 +78,7 @@ namespace StardewModdingAPI.Framework
/// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception>
public void WriteJsonFile<TModel>(string path, TModel data) where TModel : class
{
- if (!PathUtilities.IsSafeRelativePath(path))
- throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{nameof(this.WriteJsonFile)} with a relative path.");
+ this.AssertRelativePath(path, nameof(this.WriteJsonFile));
path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path));
this.JsonHelper.WriteJsonFile(path, data);
@@ -95,5 +102,17 @@ namespace StardewModdingAPI.Framework
return this.Content.GetActualAssetKey(key, ContentSource.ModFolder);
}
+
+ /*********
+ ** Private methods
+ *********/
+ /// <summary>Assert that a relative path was passed it to a content pack method.</summary>
+ /// <param name="path">The path to check.</param>
+ /// <param name="methodName">The name of the method which was invoked.</param>
+ private void AssertRelativePath(string path, string methodName)
+ {
+ if (!PathUtilities.IsSafeRelativePath(path))
+ throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{methodName} with a relative path.");
+ }
}
}
diff --git a/src/SMAPI/IContentPack.cs b/src/SMAPI/IContentPack.cs
index 9ba32394..32cbc6fc 100644
--- a/src/SMAPI/IContentPack.cs
+++ b/src/SMAPI/IContentPack.cs
@@ -21,6 +21,10 @@ namespace StardewModdingAPI
/*********
** Public methods
*********/
+ /// <summary>Get whether a given file exists in the content pack.</summary>
+ /// <param name="path">The file path to check.</param>
+ bool HasFile(string path);
+
/// <summary>Read a JSON file from the content pack folder.</summary>
/// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam>
/// <param name="path">The file path relative to the content pack directory.</param>