diff options
Diffstat (limited to 'src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs')
-rw-r--r-- | src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs | 53 |
1 files changed, 1 insertions, 52 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs index e53e5c56..6af1a0e1 100644 --- a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs +++ b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs @@ -1,27 +1,14 @@ -using System; -using System.Linq; -using System.Reflection; using Mono.Cecil; using Mono.Cecil.Cil; namespace StardewModdingAPI.AssemblyRewriters.Framework { /// <summary>Base class for a method rewriter.</summary> - public abstract class BaseMethodRewriter : IInstructionRewriter + public abstract class BaseMethodRewriter : BaseMethodFinder, IInstructionRewriter { /********* ** Public methods *********/ - /// <summary>Get whether a CIL instruction should be rewritten.</summary> - /// <param name="instruction">The IL instruction.</param> - /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public bool ShouldRewrite(Instruction instruction, bool platformChanged) - { - if (instruction.OpCode != OpCodes.Call && instruction.OpCode != OpCodes.Callvirt) - return false; // not a method reference - return this.ShouldRewrite(instruction, (MethodReference)instruction.Operand, platformChanged); - } - /// <summary>Rewrite a CIL instruction for compatibility.</summary> /// <param name="module">The module being rewritten.</param> /// <param name="cil">The CIL rewriter.</param> @@ -37,12 +24,6 @@ namespace StardewModdingAPI.AssemblyRewriters.Framework /********* ** Protected methods *********/ - /// <summary>Get whether a method reference should be rewritten.</summary> - /// <param name="instruction">The IL instruction.</param> - /// <param name="methodRef">The method reference.</param> - /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - protected abstract bool ShouldRewrite(Instruction instruction, MethodReference methodRef, bool platformChanged); - /// <summary>Rewrite a method for compatibility.</summary> /// <param name="module">The module being rewritten.</param> /// <param name="cil">The CIL rewriter.</param> @@ -50,37 +31,5 @@ namespace StardewModdingAPI.AssemblyRewriters.Framework /// <param name="methodRef">The method reference invoked by the <paramref name="instruction"/>.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> protected abstract void Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, MethodReference methodRef, PlatformAssemblyMap assemblyMap); - - /// <summary>Get whether a method definition matches the signature expected by a method reference.</summary> - /// <param name="definition">The method definition.</param> - /// <param name="reference">The method reference.</param> - protected bool HasMatchingSignature(MethodInfo definition, MethodReference reference) - { - // same name - if (definition.Name != reference.Name) - return false; - - // same arguments - ParameterInfo[] definitionParameters = definition.GetParameters(); - ParameterDefinition[] referenceParameters = reference.Parameters.ToArray(); - if (referenceParameters.Length != definitionParameters.Length) - return false; - for (int i = 0; i < referenceParameters.Length; i++) - { - if (!RewriteHelper.IsMatchingType(definitionParameters[i].ParameterType, referenceParameters[i].ParameterType)) - return false; - } - return true; - } - - /// <summary>Get whether a type has a method whose signature matches the one expected by a method reference.</summary> - /// <param name="type">The type to check.</param> - /// <param name="reference">The method reference.</param> - protected bool HasMatchingSignature(Type type, MethodReference reference) - { - return type - .GetMethods(BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.Public) - .Any(method => this.HasMatchingSignature(method, reference)); - } } } |