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-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldFinder.cs32
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldRewriter.cs18
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodFinder.cs67
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs53
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/IInstructionFinder.cs13
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/IInstructionRewriter.cs7
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj3
11 files changed, 122 insertions, 79 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldFinder.cs b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldFinder.cs
new file mode 100644
index 00000000..96e8b1c0
--- /dev/null
+++ b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldFinder.cs
@@ -0,0 +1,32 @@
+using Mono.Cecil;
+using Mono.Cecil.Cil;
+
+namespace StardewModdingAPI.AssemblyRewriters.Framework
+{
+ /// <summary>Base class for a field finder.</summary>
+ public abstract class BaseFieldFinder : IInstructionFinder
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get whether a CIL instruction matches.</summary>
+ /// <param name="instruction">The IL instruction.</param>
+ /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
+ public bool IsMatch(Instruction instruction, bool platformChanged)
+ {
+ if (instruction.OpCode != OpCodes.Ldfld && instruction.OpCode != OpCodes.Ldsfld && instruction.OpCode != OpCodes.Stfld && instruction.OpCode != OpCodes.Stsfld)
+ return false; // not a field reference
+ return this.IsMatch(instruction, (FieldReference)instruction.Operand, platformChanged);
+ }
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Get whether a field reference should be rewritten.</summary>
+ /// <param name="instruction">The IL instruction.</param>
+ /// <param name="fieldRef">The field reference.</param>
+ /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
+ protected abstract bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged);
+ }
+}
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldRewriter.cs
index 7e01ca73..b2c25587 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldRewriter.cs
@@ -4,21 +4,11 @@ using Mono.Cecil.Cil;
namespace StardewModdingAPI.AssemblyRewriters.Framework
{
/// <summary>Base class for a field rewriter.</summary>
- public abstract class BaseFieldRewriter : IInstructionRewriter
+ public abstract class BaseFieldRewriter : BaseFieldFinder, IInstructionRewriter
{
/*********
** Public methods
*********/
- /// <summary>Get whether a CIL instruction should be rewritten.</summary>
- /// <param name="instruction">The IL instruction.</param>
- /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public bool ShouldRewrite(Instruction instruction, bool platformChanged)
- {
- if (instruction.OpCode != OpCodes.Ldfld && instruction.OpCode != OpCodes.Ldsfld && instruction.OpCode != OpCodes.Stfld && instruction.OpCode != OpCodes.Stsfld)
- return false; // not a field reference
- return this.ShouldRewrite(instruction, (FieldReference)instruction.Operand, platformChanged);
- }
-
/// <summary>Rewrite a CIL instruction for compatibility.</summary>
/// <param name="module">The module being rewritten.</param>
/// <param name="cil">The CIL rewriter.</param>
@@ -34,12 +24,6 @@ namespace StardewModdingAPI.AssemblyRewriters.Framework
/*********
** Protected methods
*********/
- /// <summary>Get whether a field reference should be rewritten.</summary>
- /// <param name="instruction">The IL instruction.</param>
- /// <param name="fieldRef">The field reference.</param>
- /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected abstract bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged);
-
/// <summary>Rewrite a method for compatibility.</summary>
/// <param name="module">The module being rewritten.</param>
/// <param name="cil">The CIL rewriter.</param>
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodFinder.cs b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodFinder.cs
new file mode 100644
index 00000000..7526286a
--- /dev/null
+++ b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodFinder.cs
@@ -0,0 +1,67 @@
+using System;
+using System.Linq;
+using System.Reflection;
+using Mono.Cecil;
+using Mono.Cecil.Cil;
+
+namespace StardewModdingAPI.AssemblyRewriters.Framework
+{
+ /// <summary>Base class for a method finder.</summary>
+ public abstract class BaseMethodFinder : IInstructionFinder
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get whether a CIL instruction matches.</summary>
+ /// <param name="instruction">The IL instruction.</param>
+ /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
+ public bool IsMatch(Instruction instruction, bool platformChanged)
+ {
+ if (instruction.OpCode != OpCodes.Call && instruction.OpCode != OpCodes.Callvirt)
+ return false; // not a method reference
+ return this.IsMatch(instruction, (MethodReference)instruction.Operand, platformChanged);
+ }
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Get whether a method reference should be rewritten.</summary>
+ /// <param name="instruction">The IL instruction.</param>
+ /// <param name="methodRef">The method reference.</param>
+ /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
+ protected abstract bool IsMatch(Instruction instruction, MethodReference methodRef, bool platformChanged);
+
+ /// <summary>Get whether a method definition matches the signature expected by a method reference.</summary>
+ /// <param name="definition">The method definition.</param>
+ /// <param name="reference">The method reference.</param>
+ protected bool HasMatchingSignature(MethodInfo definition, MethodReference reference)
+ {
+ // same name
+ if (definition.Name != reference.Name)
+ return false;
+
+ // same arguments
+ ParameterInfo[] definitionParameters = definition.GetParameters();
+ ParameterDefinition[] referenceParameters = reference.Parameters.ToArray();
+ if (referenceParameters.Length != definitionParameters.Length)
+ return false;
+ for (int i = 0; i < referenceParameters.Length; i++)
+ {
+ if (!RewriteHelper.IsMatchingType(definitionParameters[i].ParameterType, referenceParameters[i].ParameterType))
+ return false;
+ }
+ return true;
+ }
+
+ /// <summary>Get whether a type has a method whose signature matches the one expected by a method reference.</summary>
+ /// <param name="type">The type to check.</param>
+ /// <param name="reference">The method reference.</param>
+ protected bool HasMatchingSignature(Type type, MethodReference reference)
+ {
+ return type
+ .GetMethods(BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.Public)
+ .Any(method => this.HasMatchingSignature(method, reference));
+ }
+ }
+}
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs
index e53e5c56..6af1a0e1 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseMethodRewriter.cs
@@ -1,27 +1,14 @@
-using System;
-using System.Linq;
-using System.Reflection;
using Mono.Cecil;
using Mono.Cecil.Cil;
namespace StardewModdingAPI.AssemblyRewriters.Framework
{
/// <summary>Base class for a method rewriter.</summary>
- public abstract class BaseMethodRewriter : IInstructionRewriter
+ public abstract class BaseMethodRewriter : BaseMethodFinder, IInstructionRewriter
{
/*********
** Public methods
*********/
- /// <summary>Get whether a CIL instruction should be rewritten.</summary>
- /// <param name="instruction">The IL instruction.</param>
- /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public bool ShouldRewrite(Instruction instruction, bool platformChanged)
- {
- if (instruction.OpCode != OpCodes.Call && instruction.OpCode != OpCodes.Callvirt)
- return false; // not a method reference
- return this.ShouldRewrite(instruction, (MethodReference)instruction.Operand, platformChanged);
- }
-
/// <summary>Rewrite a CIL instruction for compatibility.</summary>
/// <param name="module">The module being rewritten.</param>
/// <param name="cil">The CIL rewriter.</param>
@@ -37,12 +24,6 @@ namespace StardewModdingAPI.AssemblyRewriters.Framework
/*********
** Protected methods
*********/
- /// <summary>Get whether a method reference should be rewritten.</summary>
- /// <param name="instruction">The IL instruction.</param>
- /// <param name="methodRef">The method reference.</param>
- /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected abstract bool ShouldRewrite(Instruction instruction, MethodReference methodRef, bool platformChanged);
-
/// <summary>Rewrite a method for compatibility.</summary>
/// <param name="module">The module being rewritten.</param>
/// <param name="cil">The CIL rewriter.</param>
@@ -50,37 +31,5 @@ namespace StardewModdingAPI.AssemblyRewriters.Framework
/// <param name="methodRef">The method reference invoked by the <paramref name="instruction"/>.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
protected abstract void Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, MethodReference methodRef, PlatformAssemblyMap assemblyMap);
-
- /// <summary>Get whether a method definition matches the signature expected by a method reference.</summary>
- /// <param name="definition">The method definition.</param>
- /// <param name="reference">The method reference.</param>
- protected bool HasMatchingSignature(MethodInfo definition, MethodReference reference)
- {
- // same name
- if (definition.Name != reference.Name)
- return false;
-
- // same arguments
- ParameterInfo[] definitionParameters = definition.GetParameters();
- ParameterDefinition[] referenceParameters = reference.Parameters.ToArray();
- if (referenceParameters.Length != definitionParameters.Length)
- return false;
- for (int i = 0; i < referenceParameters.Length; i++)
- {
- if (!RewriteHelper.IsMatchingType(definitionParameters[i].ParameterType, referenceParameters[i].ParameterType))
- return false;
- }
- return true;
- }
-
- /// <summary>Get whether a type has a method whose signature matches the one expected by a method reference.</summary>
- /// <param name="type">The type to check.</param>
- /// <param name="reference">The method reference.</param>
- protected bool HasMatchingSignature(Type type, MethodReference reference)
- {
- return type
- .GetMethods(BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.Public)
- .Any(method => this.HasMatchingSignature(method, reference));
- }
}
}
diff --git a/src/StardewModdingAPI.AssemblyRewriters/IInstructionFinder.cs b/src/StardewModdingAPI.AssemblyRewriters/IInstructionFinder.cs
new file mode 100644
index 00000000..47a4247b
--- /dev/null
+++ b/src/StardewModdingAPI.AssemblyRewriters/IInstructionFinder.cs
@@ -0,0 +1,13 @@
+using Mono.Cecil.Cil;
+
+namespace StardewModdingAPI.AssemblyRewriters
+{
+ /// <summary>Finds CIL instructions considered incompatible.</summary>
+ public interface IInstructionFinder
+ {
+ /// <summary>Get whether a CIL instruction matches.</summary>
+ /// <param name="instruction">The IL instruction.</param>
+ /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
+ bool IsMatch(Instruction instruction, bool platformChanged);
+ }
+}
diff --git a/src/StardewModdingAPI.AssemblyRewriters/IInstructionRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/IInstructionRewriter.cs
index 5c24acb6..f99a0a5a 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/IInstructionRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/IInstructionRewriter.cs
@@ -4,13 +4,8 @@ using Mono.Cecil.Cil;
namespace StardewModdingAPI.AssemblyRewriters
{
/// <summary>Rewrites a CIL instruction for compatibility.</summary>
- public interface IInstructionRewriter
+ public interface IInstructionRewriter : IInstructionFinder
{
- /// <summary>Get whether a CIL instruction should be rewritten.</summary>
- /// <param name="instruction">The IL instruction.</param>
- /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- bool ShouldRewrite(Instruction instruction, bool platformChanged);
-
/// <summary>Rewrite a CIL instruction for compatibility.</summary>
/// <param name="module">The module being rewritten.</param>
/// <param name="cil">The CIL rewriter.</param>
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs
index 252fe6d0..a47b8410 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs
@@ -19,7 +19,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.Crossplatform
/// <param name="instruction">The IL instruction.</param>
/// <param name="methodRef">The method reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, MethodReference methodRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, MethodReference methodRef, bool platformChanged)
{
return platformChanged
&& methodRef.DeclaringType.FullName == typeof(SpriteBatch).FullName
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
index 36634b28..66fe0369 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
index e8cf3d13..9cb6e13d 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
index fb87c19a..115e3d7d 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field
diff --git a/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj
index d5394d67..03ed6f3a 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj
+++ b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj
@@ -66,7 +66,10 @@
<Compile Include="..\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
+ <Compile Include="Framework\BaseFieldFinder.cs" />
+ <Compile Include="Framework\BaseMethodFinder.cs" />
<Compile Include="IInstructionRewriter.cs" />
+ <Compile Include="IInstructionFinder.cs" />
<Compile Include="Platform.cs" />
<Compile Include="PlatformAssemblyMap.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />