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-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs2
-rw-r--r--src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs
index 252fe6d0..a47b8410 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/Crossplatform/SpriteBatch_MethodRewriter.cs
@@ -19,7 +19,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.Crossplatform
/// <param name="instruction">The IL instruction.</param>
/// <param name="methodRef">The method reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, MethodReference methodRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, MethodReference methodRef, bool platformChanged)
{
return platformChanged
&& methodRef.DeclaringType.FullName == typeof(SpriteBatch).FullName
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
index 36634b28..66fe0369 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_ActiveClickableMenu_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
index e8cf3d13..9cb6e13d 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_GameMode_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
index fb87c19a..115e3d7d 100644
--- a/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
+++ b/src/StardewModdingAPI.AssemblyRewriters/Rewriters/SDV1_2/Game1_Player_FieldRewriter.cs
@@ -18,7 +18,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2
/// <param name="instruction">The IL instruction.</param>
/// <param name="fieldRef">The field reference.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- protected override bool ShouldRewrite(Instruction instruction, FieldReference fieldRef, bool platformChanged)
+ protected override bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged)
{
return
(instruction.OpCode == OpCodes.Ldsfld || instruction.OpCode == OpCodes.Stsfld) // static field