diff options
Diffstat (limited to 'src/StardewModdingAPI/IAssetLoader.cs')
| -rw-r--r-- | src/StardewModdingAPI/IAssetLoader.cs | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/src/StardewModdingAPI/IAssetLoader.cs b/src/StardewModdingAPI/IAssetLoader.cs deleted file mode 100644 index ad97b941..00000000 --- a/src/StardewModdingAPI/IAssetLoader.cs +++ /dev/null @@ -1,17 +0,0 @@ -namespace StardewModdingAPI -{ - /// <summary>Provides the initial version for matching assets loaded by the game. SMAPI will raise an error if two mods try to load the same asset; in most cases you should use <see cref="IAssetEditor"/> instead.</summary> - public interface IAssetLoader - { - /********* - ** Public methods - *********/ - /// <summary>Get whether this instance can load the initial version of the given asset.</summary> - /// <param name="asset">Basic metadata about the asset being loaded.</param> - bool CanLoad<T>(IAssetInfo asset); - - /// <summary>Load a matched asset.</summary> - /// <param name="asset">Basic metadata about the asset being loaded.</param> - T Load<T>(IAssetInfo asset); - } -} |
