summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI/IAssetLoader.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/StardewModdingAPI/IAssetLoader.cs')
-rw-r--r--src/StardewModdingAPI/IAssetLoader.cs17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/StardewModdingAPI/IAssetLoader.cs b/src/StardewModdingAPI/IAssetLoader.cs
deleted file mode 100644
index ad97b941..00000000
--- a/src/StardewModdingAPI/IAssetLoader.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-namespace StardewModdingAPI
-{
- /// <summary>Provides the initial version for matching assets loaded by the game. SMAPI will raise an error if two mods try to load the same asset; in most cases you should use <see cref="IAssetEditor"/> instead.</summary>
- public interface IAssetLoader
- {
- /*********
- ** Public methods
- *********/
- /// <summary>Get whether this instance can load the initial version of the given asset.</summary>
- /// <param name="asset">Basic metadata about the asset being loaded.</param>
- bool CanLoad<T>(IAssetInfo asset);
-
- /// <summary>Load a matched asset.</summary>
- /// <param name="asset">Basic metadata about the asset being loaded.</param>
- T Load<T>(IAssetInfo asset);
- }
-}