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-rw-r--r--src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs4
-rw-r--r--src/StardewModdingAPI/Events/EventArgsIntChanged.cs4
-rw-r--r--src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs2
3 files changed, 5 insertions, 5 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs b/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs
index ba8794b7..273f9d25 100644
--- a/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs
+++ b/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs
@@ -24,8 +24,8 @@ namespace StardewModdingAPI.Events
/// <param name="newFarmer">The new player character.</param>
public EventArgsFarmerChanged(Farmer priorFarmer, Farmer newFarmer)
{
- this.NewFarmer = NewFarmer;
- this.PriorFarmer = PriorFarmer;
+ this.PriorFarmer = priorFarmer;
+ this.NewFarmer = newFarmer;
}
}
}
diff --git a/src/StardewModdingAPI/Events/EventArgsIntChanged.cs b/src/StardewModdingAPI/Events/EventArgsIntChanged.cs
index 0ccb9b87..31079730 100644
--- a/src/StardewModdingAPI/Events/EventArgsIntChanged.cs
+++ b/src/StardewModdingAPI/Events/EventArgsIntChanged.cs
@@ -23,8 +23,8 @@ namespace StardewModdingAPI.Events
/// <param name="newInt">The current value.</param>
public EventArgsIntChanged(int priorInt, int newInt)
{
- this.NewInt = NewInt;
- this.PriorInt = PriorInt;
+ this.PriorInt = priorInt;
+ this.NewInt = newInt;
}
}
}
diff --git a/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs b/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs
index 42daa4db..2e314731 100644
--- a/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs
+++ b/src/StardewModdingAPI/Events/EventArgsKeyboardStateChanged.cs
@@ -24,7 +24,7 @@ namespace StardewModdingAPI.Events
/// <param name="newState">The current keyboard state.</param>
public EventArgsKeyboardStateChanged(KeyboardState priorState, KeyboardState newState)
{
- this.NewState = newState;
+ this.PriorState = priorState;
this.NewState = newState;
}
}