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AgeCommit message (Expand)Author
2017-08-16fix build configJesse Plamondon-Willard
2017-08-16add terminal support on Xfce (#345)Jesse Plamondon-Willard
2017-08-16add tool tilesheet to core assets to reload (#346)Jesse Plamondon-Willard
2017-08-14minor tweaks to .editorconfigJesse Plamondon-Willard
2017-08-14move custom build configuration into common.targets to simplify maintenanceJesse Plamondon-Willard
2017-08-14rename crossplatform.targets to common.targets for reuseJesse Plamondon-Willard
2017-08-14fix SemanticVersion not being deserialisable through Json.NETJesse Plamondon-Willard
2017-08-14update compatibility listJesse Plamondon-Willard
2017-08-14add content helper properties for the current languageJesse Plamondon-Willard
2017-08-14ignore installer arguments until SMAPI 2.0Jesse Plamondon-Willard
2017-08-14update release notes for upcoming SMAPI 1.15.2 releaseJesse Plamondon-Willard
2017-08-14bump version for upcoming SMAPI 1.15.2 releaseJesse Plamondon-Willard
2017-08-14blacklist old versions of Entoarox mods (overhauled for SMAPI 1.11+ compatibi...Jesse Plamondon-Willard
2017-08-13First commit.James Stine
2017-08-09Fix building SMAPI 1.xspacechase0
2017-08-07add asset editors & loaders to content API in 2.0 (#255)Jesse Plamondon-Willard
2017-08-02optimise semver regex using atomic groupsJesse Plamondon-Willard
2017-08-02tweak semantic version regex to fix unnecessary capturing groupsJesse Plamondon-Willard
2017-08-02add installer command-line arguments for scripting (#337)Jesse Plamondon-Willard
2017-08-02tweak release notesJesse Plamondon-Willard
2017-08-02fix Context.IsPlayerFree being false when player can't move (#330)Jesse Plamondon-Willard
2017-08-01standardise code & update release notes (#339)Jesse Plamondon-Willard
2017-08-01add weekday property to SDate (#339)Nicholas Johnson
2017-08-01remove support for invalidating mod assets per discussion (#335)Jesse Plamondon-Willard
2017-07-31fix GraphicsEvents.Resize being raised before the game updates its window dat...Jesse Plamondon-Willard
2017-07-31fix AfterDayStarted event being raised during the new-game intro (#332)Jesse Plamondon-Willard
2017-07-31prevent mods from accessing SMAPI internals using its own reflection helper (...Jesse Plamondon-Willard
2017-07-23update release notes (#335)Jesse Plamondon-Willard
2017-07-23Merge branch 'feature/355-asset-cache-invalidation' into developJesse Plamondon-Willard
2017-07-23add support for reloading more singleton assets (#335)Jesse Plamondon-Willard
2017-07-23add support for reloading wallpaper and building textures (#335)Jesse Plamondon-Willard
2017-07-23use more flexible approach to core asset reloading (#335)Jesse Plamondon-Willard
2017-07-23let mods invalidate cached assets by name or type (#335)Jesse Plamondon-Willard
2017-07-23add support for partial cache invalidation (#335)Jesse Plamondon-Willard
2017-07-23update release notes (#333)Jesse Plamondon-Willard
2017-07-23remove outdated message about beta release branch (#333)Jesse Plamondon-Willard
2017-07-23improve handling of legacy non-semantic game versions (#333)Jesse Plamondon-Willard
2017-07-23fix unit testJesse Plamondon-Willard
2017-07-23update compatibility listJesse Plamondon-Willard
2017-07-23add support for disambiguating IDs in mod compatibility listJesse Plamondon-Willard
2017-07-23change order of broken-in-2.0 checks to show more meaningful matches firstJesse Plamondon-Willard
2017-07-23tweak heuristic skip text, add error if mod doesn't implement EntryJesse Plamondon-Willard
2017-07-23simplify compatibility list by defaulting compatibility type, update readmeJesse Plamondon-Willard
2017-07-23simplify compatibility skip message in 2.0 & combine update URL fieldsJesse Plamondon-Willard
2017-07-23simplify mod compatibility model parsingJesse Plamondon-Willard
2017-07-23rename ManifestFieldConverter for broader usageJesse Plamondon-Willard
2017-07-23make semantic versions equatable in 2.0Jesse Plamondon-Willard
2017-07-23remove TrainerMod's save and load commands in 2.0Jesse Plamondon-Willard
2017-07-13simplify SMAPI 2.0 release notesJesse Plamondon-Willard
2017-07-13use more readable colours if player has a light-backgrounded terminal (#327)Jesse Plamondon-Willard