summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-08-14blacklist old versions of Entoarox mods (overhauled for SMAPI 1.11+ ↵Jesse Plamondon-Willard
compatibility)
2017-08-13First commit.James Stine
2017-08-09Fix building SMAPI 1.xspacechase0
2017-08-07add asset editors & loaders to content API in 2.0 (#255)Jesse Plamondon-Willard
2017-08-02optimise semver regex using atomic groupsJesse Plamondon-Willard
2017-08-02tweak semantic version regex to fix unnecessary capturing groupsJesse Plamondon-Willard
2017-08-02add installer command-line arguments for scripting (#337)Jesse Plamondon-Willard
2017-08-02tweak release notesJesse Plamondon-Willard
2017-08-02fix Context.IsPlayerFree being false when player can't move (#330)Jesse Plamondon-Willard
For example, the value was false when the player used a tool which wasn't intended.
2017-08-01standardise code & update release notes (#339)Jesse Plamondon-Willard
2017-08-01add weekday property to SDate (#339)Nicholas Johnson
2017-08-01remove support for invalidating mod assets per discussion (#335)Jesse Plamondon-Willard
2017-07-31fix GraphicsEvents.Resize being raised before the game updates its window ↵Jesse Plamondon-Willard
data (#328)
2017-07-31fix AfterDayStarted event being raised during the new-game intro (#332)Jesse Plamondon-Willard
2017-07-31prevent mods from accessing SMAPI internals using its own reflection helper ↵Jesse Plamondon-Willard
(#334)
2017-07-23update release notes (#335)Jesse Plamondon-Willard
2017-07-23Merge branch 'feature/355-asset-cache-invalidation' into developJesse Plamondon-Willard
2017-07-23add support for reloading more singleton assets (#335)Jesse Plamondon-Willard
2017-07-23add support for reloading wallpaper and building textures (#335)Jesse Plamondon-Willard
2017-07-23use more flexible approach to core asset reloading (#335)Jesse Plamondon-Willard
2017-07-23let mods invalidate cached assets by name or type (#335)Jesse Plamondon-Willard
2017-07-23add support for partial cache invalidation (#335)Jesse Plamondon-Willard
2017-07-23update release notes (#333)Jesse Plamondon-Willard
2017-07-23remove outdated message about beta release branch (#333)Jesse Plamondon-Willard
2017-07-23improve handling of legacy non-semantic game versions (#333)Jesse Plamondon-Willard
2017-07-23fix unit testJesse Plamondon-Willard
2017-07-23update compatibility listJesse Plamondon-Willard
2017-07-23add support for disambiguating IDs in mod compatibility listJesse Plamondon-Willard
2017-07-23change order of broken-in-2.0 checks to show more meaningful matches firstJesse Plamondon-Willard
2017-07-23tweak heuristic skip text, add error if mod doesn't implement EntryJesse Plamondon-Willard
2017-07-23simplify compatibility list by defaulting compatibility type, update readmeJesse Plamondon-Willard
2017-07-23simplify compatibility skip message in 2.0 & combine update URL fieldsJesse Plamondon-Willard
2017-07-23simplify mod compatibility model parsingJesse Plamondon-Willard
2017-07-23rename ManifestFieldConverter for broader usageJesse Plamondon-Willard
2017-07-23make semantic versions equatable in 2.0Jesse Plamondon-Willard
2017-07-23remove TrainerMod's save and load commands in 2.0Jesse Plamondon-Willard
2017-07-13simplify SMAPI 2.0 release notesJesse Plamondon-Willard
2017-07-13use more readable colours if player has a light-backgrounded terminal (#327)Jesse Plamondon-Willard
2017-07-13fix crash in unique-ID check when mod has no manifest (#323)Jesse Plamondon-Willard
2017-07-10Merge branch 'develop' into stableJesse Plamondon-Willard
2017-07-10fix TrainerMod including Json.NETJesse Plamondon-Willard
2017-07-10change SMAPI 2.0 link in deprecation warningsJesse Plamondon-Willard
2017-07-10bump version for releaseJesse Plamondon-Willard
2017-07-10update release notes for 1.15.1Jesse Plamondon-Willard
2017-07-10fix legacy controller events broken in 1.15 (#325)Jesse Plamondon-Willard
2017-07-10normalise unique IDs in mod registry lookups, update release notesJesse Plamondon-Willard
2017-07-10enable SMAPI 2.0 mode by defaultJesse Plamondon-Willard
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
2017-07-10fail mods if their unique ID isn't unique (#323)Jesse Plamondon-Willard
2017-07-10reduce duplicate code in unit testsJesse Plamondon-Willard
2017-07-10fix unit tests broken by removing Stardew Valley.exe from build outputJesse Plamondon-Willard