Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-08 | optimize log parser for very long multi-line messages | Jesse Plamondon-Willard | |
2020-03-08 | rework input handling to allow sending custom input to the game/mods | Jesse Plamondon-Willard | |
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520). It might also be useful as a public API in future versions. | |||
2020-03-07 | update translation docs | Jesse Plamondon-Willard | |
2020-03-07 | Merge pull request #701 from Annosz/develop | Jesse Plamondon-Willard | |
Add Hungarian translations | |||
2020-03-07 | add support for flipped and rotated map tiles | Jesse Plamondon-Willard | |
2020-03-06 | update packages | Jesse Plamondon-Willard | |
2020-03-06 | Add Hungarian translations | Tóth Ádám | |
2020-03-02 | enable detailed errors by default to simplify diagnosing issues | Jesse Plamondon-Willard | |
2020-02-24 | add file pickers to web UI for mobile users | Jesse Plamondon-Willard | |
2020-02-22 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2020-02-22 | prepare for release | Jesse Plamondon-Willard | |
2020-02-22 | fix mods receiving their own broadcasts | Jesse Plamondon-Willard | |
2020-02-22 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2020-02-22 | prepare for release | Jesse Plamondon-Willard | |
2020-02-22 | fix errors loading spouse room content packs in SMAPI 3.3 | Jesse Plamondon-Willard | |
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets. | |||
2020-02-22 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2020-02-22 | prepare for release | Jesse Plamondon-Willard | |
2020-02-22 | update draw logic for recent game updates | Jesse Plamondon-Willard | |
2020-02-22 | update packages | Jesse Plamondon-Willard | |
2020-02-22 | update SMAPI/game version mapping, add older versions | Jesse Plamondon-Willard | |
2020-02-20 | tweak release notes | Jesse Plamondon-Willard | |
2020-02-20 | fix parsing four-part versions from the update-check API | Jesse Plamondon-Willard | |
2020-02-20 | migrate to new method in SMAPI 3.3 | Jesse Plamondon-Willard | |
2020-02-20 | don't premultiply fully opaque pixels | Jesse Plamondon-Willard | |
2020-02-19 | call IAssetEditor with actual type if applicable | Jesse Plamondon-Willard | |
2020-02-19 | rename InputStatus to SButtonState for consistency | Jesse Plamondon-Willard | |
2020-02-19 | rework tilesheet loading to improve errors, allow future validation, and ↵ | Jesse Plamondon-Willard | |
drop support for legacy content files | |||
2020-02-19 | update TMXL name in metadata | Jesse Plamondon-Willard | |
2020-02-18 | fix anchor position for new sticky header | Jesse Plamondon-Willard | |
2020-02-18 | update compatibility list | Jesse Plamondon-Willard | |
2020-02-17 | make compatibility list header sticky | Jesse Plamondon-Willard | |
2020-02-17 | add overrides for SMAPI on Android | Jesse Plamondon-Willard | |
2020-02-17 | move hardcoded SMAPI update check logic into config | Jesse Plamondon-Willard | |
2020-02-13 | fix update-check error for SMAPI on Android with four-part versions | Jesse Plamondon-Willard | |
2020-02-10 | fix dialogue propagation clearing marriage dialogue | Jesse Plamondon-Willard | |
2020-02-10 | improve save backup logic | Jesse Plamondon-Willard | |
2020-02-09 | add helper.Input.GetStatus method | Jesse Plamondon-Willard | |
2020-02-08 | add Italian translations | Jesse Plamondon-Willard | |
2020-02-03 | update CP schema for .tmx support | Jesse Plamondon-Willard | |
2020-02-02 | prefix OS name in log on Android | Jesse Plamondon-Willard | |
2020-02-02 | add support for self-broadcasts, optimize network messages | Jesse Plamondon-Willard | |
2020-02-01 | + credit in release notes | Jesse Plamondon-Willard | |
2020-02-01 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2020-02-01 | update packages | Jesse Plamondon-Willard | |
2020-02-01 | fix save folder filter in Save Backup | Jesse Plamondon-Willard | |
2020-02-01 | prepare for release | Jesse Plamondon-Willard | |
2020-02-01 | ignore Harmony DLL in mod build package | Jesse Plamondon-Willard | |
2020-02-01 | polish release notes | Jesse Plamondon-Willard | |
2020-02-01 | add JSON converter for Vector2 | Jesse Plamondon-Willard | |
2020-02-01 | add support for *.tmx map files | Jesse Plamondon-Willard | |