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2016-03-22Merge pull request #50 from Zoryn4163/masterZoryn
a lot
2016-03-22aghZoryn Aaron
2016-03-22yup.Zoryn Aaron
2016-03-22okay. things.Zoryn Aaron
2016-03-22Merge pull request #48 from Zoryn4163/masterZoryn
update version number
2016-03-22update version numberZoryn Aaron
2016-03-22Merge pull request #47 from Zoryn4163/masterZoryn
merges release to master
2016-03-22update config to fix array mergingZoryn Aaron
2016-03-22Merge branch 'master' of https://github.com/ClxS/SMAPI into ReleaseZoryn Aaron
2016-03-21Merge pull request #44 from ClxS/ReleaseZoryn
Updated release branch to 0.37.3
2016-03-21Merge branch 'master'Zoryn Aaron
2016-03-21Merge pull request #43 from Zoryn4163/masterZoryn
logging refactors
2016-03-21Merge branch 'master' of https://github.com/ClxS/SMAPIZoryn Aaron
2016-03-21logging refactorsZoryn Aaron
2016-03-21Merge pull request #42 from Zoryn4163/masterZoryn
readme
2016-03-21readmeZoryn Aaron
2016-03-21Merge pull request #41 from Zoryn4163/masterZoryn
adds 'obsolete' tag to deprecated things. these things will need to be removed in the future. compatability should not be effected.
2016-03-21adds 'obsolete' tag to deprecated things. these things will need to be ↵Zoryn Aaron
removed in the future. compatability should not be effected.
2016-03-21Merge pull request #40 from Zoryn4163/masterZoryn
adds first tick update
2016-03-21Merge branch 'master' of https://github.com/ClxS/SmapiZoryn Aaron
2016-03-21adds first update tickZoryn Aaron
2016-03-20Merge pull request #39 from Zoryn4163/masterZoryn
update readme
2016-03-20update readmeZoryn Aaron
2016-03-20Merge pull request #38 from Zoryn4163/masterZoryn
adds some new events for the update loop
2016-03-20adds some new events for the update loopZoryn Aaron
2016-03-20Update README.mdCarl
2016-03-20Merge pull request #36 from Zoryn4163/masterZoryn
forgot to merge for 38.1
2016-03-20commit thingsZoryn Aaron
2016-03-20Content paths removed. Mods need to define their own.Zoryn Aaron
2016-03-20adds support for old-style mods that don't use manifest. It will be removed ↵Zoryn Aaron
in future version
2016-03-20Merge pull request #34 from Zoryn4163/masterZoryn
tick version counter
2016-03-20tick version counterZoryn Aaron
2016-03-20Merge pull request #33 from Zoryn4163/masterZoryn
Manifest structure - breaks all prior mods
2016-03-20converted mod loading to a manifest structure. mods now go in ↵Zoryn Aaron
./Mods/<MODNAME>/ - in there you need a 'manifest.json' and your dll. See trainermod for example.
2016-03-20Merge pull request #32 from Zoryn4163/masterZoryn
Zoryn Returns - Added config and JSON. Manifests inbound.
2016-03-20config all setup.Zoryn Aaron
2016-03-20do ignore packages I derpedZoryn Aaron
2016-03-20don't ignore packages what's wrong with youZoryn Aaron
2016-03-20Zoryn returns. Added JSON. Added Config.cs.Zoryn Aaron
2016-03-12Updated release branch to 0.37.3ClxS
2016-03-12Updated readme. Switched on Optimise Code switch. It only have minimal ↵ClxS
impact in C#, but might as well.
2016-03-08Merge pull request #15 from Jtfinlay/masterCarl
Use choose to select build location
2016-03-08Merge pull request #16 from Jtfinlay/devCarl
Perf improvements
2016-03-07Perf improvementsJames Finlay
- The original '+=' of the GetHash method was taking ~10% of CPU usage for the game. This should improve performance considerably. - The next largest CPU usage we care about is the 'GetHash' method that gets called very often. Pulling the objects.GetHash() out will reduce hits on the method.
2016-03-07Use choose to select build locationJames Finlay
- Supports by reference & env var
2016-03-07Updated readmeClxS
2016-03-07Updated version, and stopped TrainerMod spamming the window with "Cyan"ClxS
2016-03-07Finished gamepad input eventsClxS
2016-03-07Updated readme to be a little less shoutyClxS
2016-03-07Updated readmeClxS