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AgeCommit message (Collapse)Author
2017-02-16remove unneeded property for number of mods loadedJesse Plamondon-Willard
2017-02-16remove unneeded property for game exe pathJesse Plamondon-Willard
2017-02-16remove unneeded property for game exe pathJesse Plamondon-Willard
2017-02-16make SMAPI core non-static, eliminate direct access between core componentsJesse Plamondon-Willard
2017-02-15mark more incompatible mods (#231)Jesse Plamondon-Willard
2017-02-14fix typoJesse Plamondon-Willard
2017-02-14streamline startup a bitJesse Plamondon-Willard
2017-02-14mark one constant internalJesse Plamondon-Willard
2017-02-14mark two internal classes internalJesse Plamondon-Willard
2017-02-14mark more incompatible mods (#231)Jesse Plamondon-Willard
2017-02-13update draw logic for Stardew Valley 1.2.6 (#231)Jesse Plamondon-Willard
2017-02-13mark Entoarox Framework incompatible up to 1.6.5 (#231)Jesse Plamondon-Willard
2017-02-13mark all Command methods deprecated (#199)Jesse Plamondon-Willard
2017-02-13update release notes (#199)Jesse Plamondon-Willard
2017-02-13migrate TrainerMod to new API (#199)Jesse Plamondon-Willard
2017-02-13add new console command API with backward compatibility (#199)Jesse Plamondon-Willard
2017-02-13move core JSON logic out of mod helper (#199)Jesse Plamondon-Willard
This lets SMAPI parse manifest.json files without a mod helper, so we can pass the mod name into the helper.
2017-02-12update release notes (#237)Jesse Plamondon-Willard
2017-02-12handle permissions & delays in installer's file/folder deletion code (#237)Jesse Plamondon-Willard
2017-02-12avoid special case in error printing (#237)Jesse Plamondon-Willard
2017-02-12encapsulate file & folder deletion (#237)Jesse Plamondon-Willard
2017-02-12mark another incompatible mod (#231)Jesse Plamondon-Willard
2017-02-11mark more incompatible mods (#231)Jesse Plamondon-Willard
2017-02-11fix world-ready events being raised before the game finishes loading the ↵Jesse Plamondon-Willard
save in SDV 1.2 (#231)
2017-02-11add TimeEvents.AfterDayStarted event (#236)Jesse Plamondon-Willard
2017-02-11remove esoteric & undocumented debug message queue & DrawDebug eventJesse Plamondon-Willard
2017-02-11don't write direct console output to log file (#233)Jesse Plamondon-Willard
Per discussion with mod developers.
2017-02-11delve into mod folders that only contain another folder (#208)Jesse Plamondon-Willard
This fixes a common issue when users unpack mods into a nested folder (e.g. "SomeMod-1.0.0\SomeMod\manifest.json"), which previously wouldn't be recognised as a mod. SMAPI will not do this if the folder contains files or more than one folder, to prevent backup folders and the like from being loaded.
2017-02-11redirect the game's debug messages into trace logs (#233)Jesse Plamondon-Willard
The game writes debug messages directly to the console, which shows up for SMAPI users. This commit redirects direct console messages to a monitor.
2017-02-10mark several mods incompatible with Stardew Valley 1.2+ (#231)Jesse Plamondon-Willard
2017-02-10tweak debug build config, update release notesJesse Plamondon-Willard
2017-02-10Mac and Linux debug run works! 🙃James Stine
2017-02-10remove leftover references to Mono.Cecil.Rocks (#231)Jesse Plamondon-Willard
2017-02-09make some constants internal (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.gameMode` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.player` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09reorganise rewriters (#231)Jesse Plamondon-Willard
2017-02-09remove Mono.Cecil.Rocks (#231)Jesse Plamondon-Willard
It's not needed since we're not injecting new instructions, and causes the field rewriters to fail unexpectedly.
2017-02-09fix field rewriter not added to config (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.activeClickableMenu` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09further generalise CIL rewriters for reuse (#231)Jesse Plamondon-Willard
2017-02-09generalise CIL rewriters for reuse (#231)Jesse Plamondon-Willard
2017-02-08remove old log file to avoid confusion (#231)Jesse Plamondon-Willard
2017-02-08bump minimum game version to 1.2 (#231)Jesse Plamondon-Willard
2017-02-08always use \r\n line endings in log file for crossplatform compatibility (#230)Jesse Plamondon-Willard
2017-02-08simplify log filenameJesse Plamondon-Willard
2017-02-08add SaveEvents.AfterReturnToTitle event (#231)Jesse Plamondon-Willard
2017-02-07clean up more obsolete code (#231)Jesse Plamondon-Willard
2017-02-07reimplement graphics events (#231)Jesse Plamondon-Willard
2017-02-07ignore code analysis warnings in game code (#231)Jesse Plamondon-Willard