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AgeCommit message (Collapse)Author
2020-03-07add support for flipped and rotated map tilesJesse Plamondon-Willard
2020-03-06update packagesJesse Plamondon-Willard
2020-03-06Add Hungarian translationsTóth Ádám
2020-03-02enable detailed errors by default to simplify diagnosing issuesJesse Plamondon-Willard
2020-02-24add file pickers to web UI for mobile usersJesse Plamondon-Willard
2020-02-22Merge branch 'develop' into stableJesse Plamondon-Willard
2020-02-22prepare for releaseJesse Plamondon-Willard
2020-02-22fix mods receiving their own broadcastsJesse Plamondon-Willard
2020-02-22Merge branch 'develop' into stableJesse Plamondon-Willard
2020-02-22prepare for releaseJesse Plamondon-Willard
2020-02-22fix errors loading spouse room content packs in SMAPI 3.3Jesse Plamondon-Willard
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22Merge branch 'develop' into stableJesse Plamondon-Willard
2020-02-22prepare for releaseJesse Plamondon-Willard
2020-02-22update draw logic for recent game updatesJesse Plamondon-Willard
2020-02-22update packagesJesse Plamondon-Willard
2020-02-22update SMAPI/game version mapping, add older versionsJesse Plamondon-Willard
2020-02-20tweak release notesJesse Plamondon-Willard
2020-02-20fix parsing four-part versions from the update-check APIJesse Plamondon-Willard
2020-02-20migrate to new method in SMAPI 3.3Jesse Plamondon-Willard
2020-02-20don't premultiply fully opaque pixelsJesse Plamondon-Willard
2020-02-19call IAssetEditor with actual type if applicableJesse Plamondon-Willard
2020-02-19rename InputStatus to SButtonState for consistencyJesse Plamondon-Willard
2020-02-19rework tilesheet loading to improve errors, allow future validation, and ↵Jesse Plamondon-Willard
drop support for legacy content files
2020-02-19update TMXL name in metadataJesse Plamondon-Willard
2020-02-18fix anchor position for new sticky headerJesse Plamondon-Willard
2020-02-18update compatibility listJesse Plamondon-Willard
2020-02-17make compatibility list header stickyJesse Plamondon-Willard
2020-02-17add overrides for SMAPI on AndroidJesse Plamondon-Willard
2020-02-17move hardcoded SMAPI update check logic into configJesse Plamondon-Willard
2020-02-13fix update-check error for SMAPI on Android with four-part versionsJesse Plamondon-Willard
2020-02-10fix dialogue propagation clearing marriage dialogueJesse Plamondon-Willard
2020-02-10improve save backup logicJesse Plamondon-Willard
2020-02-09add helper.Input.GetStatus methodJesse Plamondon-Willard
2020-02-08add Italian translationsJesse Plamondon-Willard
2020-02-03update CP schema for .tmx supportJesse Plamondon-Willard
2020-02-02prefix OS name in log on AndroidJesse Plamondon-Willard
2020-02-02add support for self-broadcasts, optimize network messagesJesse Plamondon-Willard
2020-02-01+ credit in release notesJesse Plamondon-Willard
2020-02-01Merge branch 'develop' into stableJesse Plamondon-Willard
2020-02-01update packagesJesse Plamondon-Willard
2020-02-01fix save folder filter in Save BackupJesse Plamondon-Willard
2020-02-01prepare for releaseJesse Plamondon-Willard
2020-02-01ignore Harmony DLL in mod build packageJesse Plamondon-Willard
2020-02-01polish release notesJesse Plamondon-Willard
2020-02-01add JSON converter for Vector2Jesse Plamondon-Willard
2020-02-01add support for *.tmx map filesJesse Plamondon-Willard
2020-02-01improve Save Backup compatibility on AndroidJesse Plamondon-Willard
2020-01-31rework build settings a bitJesse Plamondon-Willard
2020-01-31fix error messageJesse Plamondon-Willard
2020-01-30rework asset editor/loader tracking so they're affected by load orderJesse Plamondon-Willard