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StardewModdingAPI
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Inheritance
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Author
2016-03-23
redoes getting keys because sillyness
Zoryn Aaron
2016-03-22
okay. things.
Zoryn Aaron
2016-03-21
adds first update tick
Zoryn Aaron
2016-03-20
adds some new events for the update loop
Zoryn Aaron
2016-03-07
Perf improvements
James Finlay
2016-03-07
Finished gamepad input events
ClxS
2016-03-07
Partially completed events for gamepad input
ClxS
2016-03-06
Fixed mod content path not being set correctly. Fixed object draw code. Custo...
ClxS
2016-03-06
Added KeyReleased event
ClxS
2016-03-04
Pulled Logs into new Log object
James Finlay
2016-03-04
A few small clean ups and removed a lot of the readme until I think of what t...
ClxS
2016-03-04
Added event handlers for each of the level up events
ClxS
2016-03-04
Improved Inventory Changed command to show which items were added/removed/alt...
ClxS
2016-03-04
Added event for Inventory change
ClxS
2016-03-04
Refactored all of the events into their own categories
ClxS
2016-03-03
Added event for when item is placed on ground
ClxS
2016-03-03
Resolved static analysis issues
ClxS
2016-03-03
pu to work from another location
Zoryn Aaron
2016-03-02
we can have more than 2 args in a command, c'mon brain
Zoryn Aaron
2016-03-02
more events
Zoryn Aaron
2016-03-02
update for new event and other crap
Zoryn Aaron
2016-03-01
fixes my derping
Zoryn Aaron
2016-03-01
sloppy 0.3 release for network dll loads and separation of trainer
Zoryn Aaron
2016-03-01
partial implement of Required event handlers
Zoryn Aaron
2016-03-01
i got it to draw without crashing im going to bed. custom content is still ny...
Zoryn Aaron
2016-03-01
HandsomeMatt pull request accepted
Zoryn Aaron
2016-03-01
trying to get custom content working - do NOT try to implement cc yet
Zoryn Aaron
2016-02-29
update
Zoryn Aaron
2016-02-28
wow exposing private vars is annoying
Zoryn Aaron
2016-02-28
expose some private fields for modding
Zoryn Aaron