Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-09 | embed debug symbols for Linux/macOS compatibility | Jesse Plamondon-Willard | |
This fixes error stack traces not having line numbers on Linux/macOS. | |||
2023-04-02 | Use more portable shebangs | Freya Arbjerg | |
2022-10-09 | fix package error | Jesse Plamondon-Willard | |
2022-10-08 | update installer for VdfConverter & rework avoid custom models | Jesse Plamondon-Willard | |
2022-06-28 | migrate update checks to FluentHttpClient | Jesse Plamondon-Willard | |
WebClient isn't needed for compatibility with macOS after the .NET 5 update in Stardew Valley 1.5.5, and causes noticeable lag for some players even when running on a background thread. | |||
2022-05-31 | add backwards compatibility for mods using now-unused dependencies | Jesse Plamondon-Willard | |
2022-05-31 | replace MemoryCache with custom cache | Jesse Plamondon-Willard | |
This was causing significant frame stutters for some players since the migration to .NET 5 in Stardew Valley 1.5.5. | |||
2022-05-01 | fix crossplatform build scripts | Jesse Plamondon-Willard | |
2022-04-29 | set SMAPI version from main build script | Jesse Plamondon-Willard | |
2022-04-29 | enable some disabled steps in Windows build script | Jesse Plamondon-Willard | |
This simplifies preparing test Windows-only installers. | |||
2022-03-05 | add Pintail to install package (#830) | Jesse Plamondon-Willard | |
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard | |