index
:
github/SMAPI.git
develop
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
build
Age
Commit message (
Expand
)
Author
2017-12-15
emit proxy classes directly to simplify crossplatform compatibility (#409)
Jesse Plamondon-Willard
2017-12-12
fix compatibility on Mac (#409)
Jesse Plamondon-Willard
2017-12-12
add support for casting mod-provided API to an interface without a direct ass...
Jesse Plamondon-Willard
2017-11-28
update for 2.2 release
Jesse Plamondon-Willard
2017-11-01
update for 2.1 release
Jesse Plamondon-Willard
2017-10-27
rename TrainerMod to Console Commands to clarify purpose
Jesse Plamondon-Willard
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard
2017-10-07
move mod build config files into subfolder
Jesse Plamondon-Willard
2017-10-07
move manifest version parsing into method
Jesse Plamondon-Willard
2017-10-07
switch create-zip task to class type to simplify encapsulation
Jesse Plamondon-Willard
2017-10-07
add version support to zip filenames (#7)
Death
2017-10-07
Updates exported mod zip files to use a base folder
Death
2017-07-28
fix duplicate manifest/i18n files added to release zip if they're also copied...
Jesse Plamondon-Willard
2017-07-28
fix i18n folder being flattened
Jesse Plamondon-Willard
2017-07-28
add option to create release zip files (Windows-only)
Jesse Plamondon-Willard
2017-07-27
also reference Microsoft.Xna.Framework.Xact by default
Jesse Plamondon-Willard
2017-07-10
combine Linux/Mac paths
Jesse Plamondon-Willard
2017-07-10
remove undocumented & unneeded GamePlatform variable
Jesse Plamondon-Willard
2017-07-09
clear GamePlatform if unknown
Jesse Plamondon-Willard
2017-07-09
improve OS and game path detection to avoid crossplatform issues
Jesse Plamondon-Willard
2017-06-05
add support for deploying mods to game folder automatically
Jesse Plamondon-Willard
2017-06-05
add error if a game folder is detected, but it doesn't contain Stardew Valley...
Jesse Plamondon-Willard
2017-01-22
add support for setting a custom game path globally
Jesse Plamondon-Willard
2017-01-22
Add GOG Mac path
Jesse Plamondon-Willard
2017-01-10
remove support custom target platform (never used)
Jesse Plamondon-Willard
2017-01-10
remove support for Silverplum (discontinued), update release notes
Jesse Plamondon-Willard
2017-01-10
remove unneeded duplicate path for GOG, update nuspec (#2)
Jesse Plamondon-Willard
2017-01-10
fix GOG registry support (#2)
Jesse Plamondon-Willard
2017-01-10
Let MSBuild find steam again.
Patrick Müssig
2016-12-31
use simplified registry syntax, update nuspec (#1)
Jesse Plamondon-Willard
2016-12-31
add support for non default Stardew Valley pathes (Steam and gog)
Patrick Müssig
2016-10-24
no longer copy game binaries to build output
Jesse Plamondon-Willard
2016-10-21
add support for platform targeting
Jesse Plamondon-Willard
2016-10-21
add GOG path on Linux
Jesse Plamondon-Willard
2016-10-19
correct home paths on Linux/Mac
Jesse Plamondon-Willard
2016-10-19
add more install paths
Jesse Plamondon-Willard
2016-10-19
tweak error text
Jesse Plamondon-Willard
2016-10-19
expand readme, restructure config
Jesse Plamondon-Willard
2016-10-19
add NuGet package spec + icon
Jesse Plamondon-Willard