Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-20 | add flag to disable deprecated code | Jesse Plamondon-Willard | |
2022-05-01 | fix crossplatform build scripts | Jesse Plamondon-Willard | |
2022-04-29 | set SMAPI version from main build script | Jesse Plamondon-Willard | |
2022-04-19 | fix typo | Jesse Plamondon-Willard | |
2022-04-09 | add environment variable form of new CLI args, update docs | Jesse Plamondon-Willard | |
2022-03-06 | rework launch script argument parsing (#832) | Jesse Plamondon-Willard | |
This commit... * replaces the internal `--no-reopen-terminal` arg with a documented `--use-current-shell` arg that works on Linux too; * replaces the new SKIP_TERMINAL environment variable with the existing SMAPI_NO_TERMINAL one; * moves argument parsing out of the 'initial setup' section (so it's easier for players to edit if needed); * simplfies argument parsing (no need to support short opt names or add arguments for the default behavior); * fixes arguments not parsed after the first unrecognized argument, so `--unknown --no-terminal` would still open a terminal. | |||
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard | |
2021-12-03 | add build script to set the release version | Jesse Plamondon-Willard | |
2021-12-02 | switch to scripted release package process | Jesse Plamondon-Willard | |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-10-17 | update release process to use Windows 11 WSL instead of a Linux VM | Jesse Plamondon-Willard | |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard | |
2021-07-13 | migrate to Harmony 2.1 (#711) | Jesse Plamondon-Willard | |
2021-04-23 | add 64-bit support to the SMAPI installer (#767) | Jesse Plamondon-Willard | |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard | |
2021-04-02 | add initial support for 64-bit Windows hack (#767) | Jesse Plamondon-Willard | |
2021-03-21 | split compile flag into separate Windows + XNA flags (#767) | Jesse Plamondon-Willard | |
2021-03-21 | remove unused code (#767) | Jesse Plamondon-Willard | |
2020-08-09 | tweak release docs | Jesse Plamondon-Willard | |
2020-06-20 | prepare for release | Jesse Plamondon-Willard | |
2020-06-20 | switch to custom build of Harmony 1.2.0.1 | Jesse Plamondon-Willard | |
2020-06-15 | temporarily restore Harmony 1.x support with compile flag (#711) | Jesse Plamondon-Willard | |
2020-06-14 | add support for using a custom Harmony build (#711) | Jesse Plamondon-Willard | |
2020-01-25 | add user settings that override defaults (#693) | Jesse Plamondon-Willard | |
2019-12-27 | fix outdated section in technical docs | Jesse Plamondon-Willard | |
2019-11-03 | add support for using environment variables instead of command-line ↵ | Jesse Plamondon-Willard | |
arguments (#665) | |||
2019-09-14 | remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵ | Jesse Plamondon-Willard | |
assembly names | |||
2019-09-14 | group technical docs, add general shortcut for mod build package docs (#651) | Jesse Plamondon-Willard | |