Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-01 | fix TrainerMod letting player add invalid items | Jesse Plamondon-Willard | |
2017-03-01 | fix errors in console command handlers crashing the game | Jesse Plamondon-Willard | |
2017-03-01 | improve TrainerMod feedback to user, standardise color/colour spelling | Jesse Plamondon-Willard | |
2017-02-24 | add release note, fix docblock | Jesse Plamondon-Willard | |
2017-02-23 | make skipped-mod messages more user-friendly | Jesse Plamondon-Willard | |
2017-02-19 | fix installer not recognising Linux/Mac paths starting with ~ or containing ↵ | Jesse Plamondon-Willard | |
an escaped space | |||
2017-02-19 | fix installer not ignoring potential game folders that don't contain a ↵ | Jesse Plamondon-Willard | |
Stardew Valley exe | |||
2017-02-17 | write XNA input enums to JSON as strings automatically | Jesse Plamondon-Willard | |
Mods often reference Json.NET to do this, so this lets many mods remove Json.NET as a dependency. | |||
2017-02-17 | fix issue where mod dependencies overrode SMAPI dependencies | Jesse Plamondon-Willard | |
2017-02-16 | increase all notice deprecations to info, tweak deprecation message format | Jesse Plamondon-Willard | |
2017-02-13 | update release notes (#199) | Jesse Plamondon-Willard | |
2017-02-12 | update release notes (#237) | Jesse Plamondon-Willard | |
2017-02-11 | add TimeEvents.AfterDayStarted event (#236) | Jesse Plamondon-Willard | |
2017-02-11 | delve into mod folders that only contain another folder (#208) | Jesse Plamondon-Willard | |
This fixes a common issue when users unpack mods into a nested folder (e.g. "SomeMod-1.0.0\SomeMod\manifest.json"), which previously wouldn't be recognised as a mod. SMAPI will not do this if the folder contains files or more than one folder, to prevent backup folders and the like from being loaded. | |||
2017-02-11 | redirect the game's debug messages into trace logs (#233) | Jesse Plamondon-Willard | |
The game writes debug messages directly to the console, which shows up for SMAPI users. This commit redirects direct console messages to a monitor. | |||
2017-02-10 | tweak debug build config, update release notes | Jesse Plamondon-Willard | |
2017-02-08 | always use \r\n line endings in log file for crossplatform compatibility (#230) | Jesse Plamondon-Willard | |
2017-02-08 | simplify log filename | Jesse Plamondon-Willard | |
2017-02-08 | add SaveEvents.AfterReturnToTitle event (#231) | Jesse Plamondon-Willard | |
2017-02-07 | add reflectionHelper.GetPrivateProperty<T> (#231) | Jesse Plamondon-Willard | |
2017-02-07 | remove oldest deprecated code (#231) | Jesse Plamondon-Willard | |
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details. | |||
2017-02-04 | update for 1.8 release | Jesse Plamondon-Willard | |
2017-02-04 | update deprecation level for Extensions class | Jesse Plamondon-Willard | |
2017-02-04 | tweak release notes | Jesse Plamondon-Willard | |
2017-02-03 | move install package's Mono/Windows folders out of root | Jesse Plamondon-Willard | |
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe. | |||
2017-02-02 | update release notes (#229) | Jesse Plamondon-Willard | |
2017-02-02 | fix error when SMAPI tries to load Mac metadata files for DLLs | Jesse Plamondon-Willard | |
2017-01-25 | expose SemanticVersion constructor that parses a string | Jesse Plamondon-Willard | |
2017-01-19 | update for 1.7 release | Jesse Plamondon-Willard | |
2017-01-19 | log deprecation warnings after list of loaded mods (#220) | Jesse Plamondon-Willard | |
2017-01-19 | only call mod.Entry() once all mods have been loaded (#220) | Jesse Plamondon-Willard | |
2017-01-19 | add public mod registry (#220) | Jesse Plamondon-Willard | |
2017-01-19 | bump several deprecations | Jesse Plamondon-Willard | |
2017-01-19 | add mod folder path to console | Jesse Plamondon-Willard | |
2017-01-18 | fix some world events being fired during game startup (#217) | Jesse Plamondon-Willard | |
2017-01-18 | fix PlayerEvents.LoadedGame and SaveEvents.AfterLoad being fired before the ↵ | Jesse Plamondon-Willard | |
world finishes loading (#216) | |||
2017-01-15 | update release notes link | Jesse Plamondon-Willard | |
2017-01-15 | clean up 1.6 release notes | Jesse Plamondon-Willard | |
2017-01-15 | deprecate events replaced by save events (#215) | Jesse Plamondon-Willard | |
2017-01-14 | remove redundant TrainerMod build config (#214) | Jesse Plamondon-Willard | |
2017-01-14 | fix error when the console doesn't support colour (#206) | Jesse Plamondon-Willard | |
2017-01-14 | add console commands to open game & date folders (#172) | Jesse Plamondon-Willard | |
2017-01-14 | fix issue where default ICollection<T> values in config.json were duplicated ↵ | Jesse Plamondon-Willard | |
on each load (#209) | |||
2017-01-14 | fix error loading mods if they have a .cache folder created on a different ↵ | Jesse Plamondon-Willard | |
platform (#211) | |||
2017-01-14 | tweak JSON read error-handling, update release notes | Jesse Plamondon-Willard | |
2017-01-14 | add support for custom incompatible-mod-version error text | Jesse Plamondon-Willard | |
2017-01-14 | add support for incompatible mod version ranges | Jesse Plamondon-Willard | |
2017-01-11 | update release notes | Jesse Plamondon-Willard | |
2016-12-23 | update for SMAPI 1.5 release | Jesse Plamondon-Willard | |
2016-12-23 | increase deprecation levels for less-used deprecated code | Jesse Plamondon-Willard | |