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Author
2018-08-26
add more default game install paths
Jesse Plamondon-Willard
2018-08-19
fix assembly reference in NuGet package (#582)
Jesse Plamondon-Willard
2018-08-19
move most SMAPI files into subfolder (#582)
Jesse Plamondon-Willard
2018-07-13
fixed some game paths not detected by NuGet package
Jesse Plamondon-Willard
2018-06-30
generalise NuGet package's non-mod project feature (#555)
Jesse Plamondon-Willard
2018-06-30
fix new DLL not referenced by build config package on Linux/Mac (#532)
Jesse Plamondon-Willard
2018-06-24
add mod build config option to ignore custom files by regex (#549)
Jesse Plamondon-Willard
2018-06-24
add project for toolkit interfaces visible to SMAPI mods (#532)
Jesse Plamondon-Willard
2018-04-25
add default GOG install path
Jesse Plamondon-Willard
2018-04-11
drop support for Stardew Valley 1.2 (#453)
Jesse Plamondon-Willard
2018-04-09
add support for build message URLs (#471)
Jesse Plamondon-Willard
2018-03-22
fix unit test check in build config package
Jesse Plamondon-Willard
2018-03-21
add unit test mode to mod build config package
Jesse Plamondon-Willard
2018-03-11
add initial compatibility with Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-01-16
fix typo
Jesse Plamondon-Willard
2017-10-11
rm artifact
Jesse Plamondon-Willard
2017-10-10
move validation back into .targets for MonoDevelop compatibility
Jesse Plamondon-Willard
2017-10-10
validate build context before build
Jesse Plamondon-Willard
2017-10-08
rewrite mod build package per new docs
Jesse Plamondon-Willard
2017-10-08
move zip logic into method
Jesse Plamondon-Willard
2017-10-08
rename build task for broader use
Jesse Plamondon-Willard
2017-10-08
move create-zip task into project code
Jesse Plamondon-Willard
2017-10-08
convert mod build config into .NET project to simplify C# build tasks
Jesse Plamondon-Willard