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path: root/src/SMAPI.ModBuildConfig/build
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2019-11-23drop mod build package change which sets the x86 platformJesse Plamondon-Willard
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead.
2019-09-14update for SDV 1.4 build change on Linux/Mac (#638)Jesse Plamondon-Willard
2019-09-14group technical docs, add general shortcut for mod build package docs (#651)Jesse Plamondon-Willard
2019-09-14reduce duplication in mod build packageJesse Plamondon-Willard
2019-09-14add optional Harmony reference to mod build packageJesse Plamondon-Willard
2019-09-14keep true/false capitalisation consistent in mod build packageJesse Plamondon-Willard
2019-09-14update game-not-found error messagesJesse Plamondon-Willard
2019-09-14move <GamePath> logic into separate .targets file file for reuseJesse Plamondon-Willard
2019-09-14remove temporary backwards-compat in mod build packageJesse Plamondon-Willard
2019-09-14move game detection into toolkit for reuseJesse Plamondon-Willard
2019-09-14include PDB files in mod builds by defaultJesse Plamondon-Willard
2019-09-14add temporary backwards compatibility for SDV 1.3.36 in mod build packageJesse Plamondon-Willard
2019-09-14add mod build features for new csproj formatJesse Plamondon-Willard
2019-09-14drop legacy options in mod build packageJesse Plamondon-Willard
2019-09-14update mods + mod build package for smapi-internal changesJesse Plamondon-Willard
2019-09-14add new DLL to SMAPI references, support older game versions in package, fix ↵Jesse Plamondon-Willard
name on Linux/Mac (#638)
2019-09-14update for new DLL in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14drop support for old versions of SMAPI and Visual Studio in mod build packageJesse Plamondon-Willard
2018-10-28update mod build config package for release, support pre-2.8 compatibilityJesse Plamondon-Willard
2018-08-26add more default game install pathsJesse Plamondon-Willard
2018-08-19fix assembly reference in NuGet package (#582)Jesse Plamondon-Willard
2018-08-19move most SMAPI files into subfolder (#582)Jesse Plamondon-Willard
2018-07-13fixed some game paths not detected by NuGet packageJesse Plamondon-Willard
2018-06-30generalise NuGet package's non-mod project feature (#555)Jesse Plamondon-Willard
2018-06-30fix new DLL not referenced by build config package on Linux/Mac (#532)Jesse Plamondon-Willard
2018-06-24add mod build config option to ignore custom files by regex (#549)Jesse Plamondon-Willard
2018-06-24add project for toolkit interfaces visible to SMAPI mods (#532)Jesse Plamondon-Willard
2018-04-25add default GOG install pathJesse Plamondon-Willard
2018-04-11drop support for Stardew Valley 1.2 (#453)Jesse Plamondon-Willard
2018-04-09add support for build message URLs (#471)Jesse Plamondon-Willard
2018-03-22fix unit test check in build config packageJesse Plamondon-Willard
2018-03-21add unit test mode to mod build config packageJesse Plamondon-Willard
2018-03-11add initial compatibility with Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-01-16fix typoJesse Plamondon-Willard
2017-10-11rm artifactJesse Plamondon-Willard
2017-10-10move validation back into .targets for MonoDevelop compatibilityJesse Plamondon-Willard
2017-10-10validate build context before buildJesse Plamondon-Willard
2017-10-08rewrite mod build package per new docsJesse Plamondon-Willard
2017-10-08move zip logic into methodJesse Plamondon-Willard
2017-10-08rename build task for broader useJesse Plamondon-Willard
2017-10-08move create-zip task into project codeJesse Plamondon-Willard
2017-10-08convert mod build config into .NET project to simplify C# build tasksJesse Plamondon-Willard