Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-11 | use Array.Empty to avoid unneeded array allocations | Jesse Plamondon-Willard | |
2022-01-29 | remove unneeded dictionary patch | Jesse Plamondon-Willard | |
The dictionary errors were improved in .NET 5, so they include the key automatically. | |||
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2022-01-15 | add save recovery for missing custom farm type | Jesse Plamondon-Willard | |
2022-01-02 | add Ukrainian translations (#823) | Jesse Plamondon-Willard | |
2021-12-05 | prepare for release | Jesse Plamondon-Willard | |
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard | |
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard | |
2021-11-28 | update for Netcode now merged into game assembly on all platforms | Jesse Plamondon-Willard | |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-10-17 | prepare for release | Jesse Plamondon-Willard | |
2021-10-17 | Add Polish translation | Zangorr | |
2021-10-09 | Merge pull request #807 from ellipszist/develop | Jesse Plamondon-Willard | |
Add Thai translations | |||
2021-10-08 | bump to .NET Framework 4.5.2 | Jesse Plamondon-Willard | |
2021-10-07 | add key to duplicate-dictionary-key exceptions | Jesse Plamondon-Willard | |
2021-09-18 | prepare for release | Jesse Plamondon-Willard | |
2021-09-16 | Add Thai translations | ELL | |
2021-09-03 | prepare for release | Jesse Plamondon-Willard | |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard | |
2021-08-26 | prepare for release | Jesse Plamondon-Willard | |
2021-08-25 | prepare for release | Jesse Plamondon-Willard | |
2021-08-25 | prepare for release | Jesse Plamondon-Willard | |
2021-08-04 | prepare for release | Jesse Plamondon-Willard | |
2021-08-03 | prepare for release | Jesse Plamondon-Willard | |
2021-08-01 | prepare for release | Jesse Plamondon-Willard | |
2021-07-30 | recover save when mods leave null objects in the world | Jesse Plamondon-Willard | |
2021-07-30 | refactor save game patcher to minimize repeated iterations | Jesse Plamondon-Willard | |
2021-07-30 | migrate to the new Harmony patch pattern used in my mods | Jesse Plamondon-Willard | |
That improves validation and error-handling. | |||
2021-07-30 | rename patch classes for consistency | Jesse Plamondon-Willard | |
2021-07-30 | split patch classes which target multiple types | Jesse Plamondon-Willard | |
2021-07-29 | reduce ErrorHandler's direct references to internal SMAPI code | Jesse Plamondon-Willard | |
That will allow removing the InternalsVisibleTo attribute to avoid namespace conflicts in an upcoming commit. | |||
2021-07-28 | add accessed key to dictionary KeyNotFoundException message | Jesse Plamondon-Willard | |
2021-07-13 | migrate to Harmony 2.1 (#711) | Jesse Plamondon-Willard | |
2021-07-09 | prepare for release | Jesse Plamondon-Willard | |
2021-05-03 | prepare for release | Jesse Plamondon-Willard | |
2021-05-03 | prepare for release | Jesse Plamondon-Willard | |
2021-05-01 | add error-handling for seasonal tilesheet crash | Jesse Plamondon-Willard | |
2021-04-02 | add initial support for 64-bit Windows hack (#767) | Jesse Plamondon-Willard | |
2021-03-21 | prepare for release | Jesse Plamondon-Willard | |
2021-03-21 | Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767) | Jesse Plamondon-Willard | |
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game. | |||
2021-03-21 | add Constants.GameFramework field (#767) | Jesse Plamondon-Willard | |
2021-03-21 | split compile flag into separate Windows + XNA flags (#767) | Jesse Plamondon-Willard | |
2021-03-08 | prepare for release | Jesse Plamondon-Willard | |
2021-03-07 | prepare for release | Jesse Plamondon-Willard | |
2021-03-07 | get patcher names automatically if needed | Jesse Plamondon-Willard | |
2021-02-21 | prepare for release | Jesse Plamondon-Willard | |