Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-28 | update for asset name format change | Jesse Plamondon-Willard | |
MonoGame uses Linux-style paths for assets on all platforms, which breaks the previous equivalence between path and asset name formats. | |||
2021-09-02 | prepare path utilities for the upcoming Stardew Valley 1.5.5 | Jesse Plamondon-Willard | |
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats. | |||
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard | |
2021-01-20 | add unit tests for KeybindList (#744) | Jesse Plamondon-Willard | |
2020-09-08 | rename PathUtilities.NormalizePathSeparator, add normalization for more cases | Jesse Plamondon-Willard | |
2020-09-05 | simplify path separator normalization | Jesse Plamondon-Willard | |
It no longer tries to clean up the path (e.g. "path/to///file/" => "path/to/file"), which means it can more intuitively handle cases like this: asset.AssetName.StartsWith(PathUtilities.NormalizePathSeparators("Characters/Dialogue/")) | |||
2020-09-05 | add unit tests for PathUtilities, fix some edge cases | Jesse Plamondon-Willard | |
2020-04-15 | tweak new code, update release notes | Jesse Plamondon-Willard | |
2020-04-14 | SDateTests: cover new field and methods | Kevin Daughtridge | |
2020-01-23 | add full internal support for non-standard four-part versions | Jesse Plamondon-Willard | |
2019-12-02 | add support for semver 2.0 build metadata, update for SDV 1.4.0.1 | Jesse Plamondon-Willard | |
2019-11-04 | no longer omit zero patch numbers when formatting versions | Jesse Plamondon-Willard | |
2019-09-14 | remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵ | Jesse Plamondon-Willard | |
assembly names | |||
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
2019-09-14 | fix year edge case in date calculations | Jesse Plamondon-Willard | |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard | |
2018-12-04 | add SMAPI 3.0 compatibility strict mode (#606) | Jesse Plamondon-Willard | |
2018-10-01 | special-case '-unofficial' when comparing versions | Jesse Plamondon-Willard | |
2018-06-11 | fix new validation not allowing capitals in semver tags | Jesse Plamondon-Willard | |
2018-06-10 | improve semantic version validation | Jesse Plamondon-Willard | |
2018-06-05 | fix version parsing issues in new toolkit code (#532) | Jesse Plamondon-Willard | |
2018-06-05 | move manifest parsing into toolkit (#532) | Jesse Plamondon-Willard | |
2018-01-12 | fix semantic versions always ignoring `-0` tag (#421) | Jesse Plamondon-Willard | |
2017-11-26 | add date.DaysSinceStart property, add unit tests, update release notes (#390) | Jesse Plamondon-Willard | |
2017-10-29 | let SemanticVersion be constructed from a System.Version (#375) | Jesse Plamondon-Willard | |
2017-10-18 | fix compatibility check crashing for players with SDV 1.08 | Jesse Plamondon-Willard | |
2017-10-13 | fix SDate.Now() crashing during new-game intro (#369) | Jesse Plamondon-Willard | |
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard | |