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SMAPI
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Constants.cs
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Author
2022-02-19
add Constants.ContentPath
Jesse Plamondon-Willard
2022-02-19
add Constants.GamePath & deprecate Constants.ExecutionPath
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
bump min game version to 1.5.6
Jesse Plamondon-Willard
2021-12-21
add new game build number to the SMAPI log
Jesse Plamondon-Willard
2021-12-05
prepare for release
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
update for game assembly name now consistent on all platforms
Jesse Plamondon-Willard
2021-11-28
update for Netcode now merged into game assembly on all platforms
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-11-28
update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks
Jesse Plamondon-Willard
2021-10-17
prepare for release
Jesse Plamondon-Willard
2021-09-18
prepare for release
Jesse Plamondon-Willard
2021-09-03
prepare for release
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-09-01
add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+
Jesse Plamondon-Willard
2021-08-26
prepare for release
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-25
fix assembly resolver not tracking loaded mods correctly
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-08
fix edge case where Netcode references aren't rewritten correctly
Jesse Plamondon-Willard
2021-08-08
move assembly resolver setup into Constants to centralize hardcoded logic
Jesse Plamondon-Willard
2021-08-04
prepare for release
Jesse Plamondon-Willard
2021-08-04
undo Constants.Save* changes in 3.12.1
Jesse Plamondon-Willard
2021-08-03
prepare for release
Jesse Plamondon-Willard
2021-08-02
use more reliable method to get save folder name
Jesse Plamondon-Willard
2021-08-01
prepare for release
Jesse Plamondon-Willard
2021-07-31
fix crash when farm name contains invalid-in-file-path characters (#791)
Jesse Plamondon-Willard
2021-07-09
prepare for release
Jesse Plamondon-Willard
2021-06-11
fix edge case where save constants aren't set correctly
Jesse Plamondon-Willard
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-05-03
prepare for release
Jesse Plamondon-Willard
2021-04-22
add update alerts for Stardew64Installer (#767)
Jesse Plamondon-Willard
2021-04-22
add SMAPI version and bitness to console title earlier
Jesse Plamondon-Willard
2021-04-04
standardize spelling of 'macOS'
Jesse Plamondon-Willard
2021-04-02
add initial support for 64-bit Windows hack (#767)
Jesse Plamondon-Willard
2021-03-21
prepare for release
Jesse Plamondon-Willard
2021-03-21
add Constants.GameFramework field (#767)
Jesse Plamondon-Willard
2021-03-08
prepare for release
Jesse Plamondon-Willard
2021-03-07
prepare for release
Jesse Plamondon-Willard
2021-02-21
prepare for release
Jesse Plamondon-Willard
2021-01-25
prepare for release
Jesse Plamondon-Willard
2021-01-22
prepare for release
Jesse Plamondon-Willard
2021-01-22
update for new map override logic in SDV 1.5.4
Jesse Plamondon-Willard
2021-01-15
prepare for release
Jesse Plamondon-Willard
2021-01-15
update for draw code changes in SDV 1.5.3
Jesse Plamondon-Willard
2021-01-08
prepare for release
Jesse Plamondon-Willard
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