Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-09 | prepare for release | Jesse Plamondon-Willard | |
2023-01-09 | prepare for release | Jesse Plamondon-Willard | |
2022-12-01 | prepare for release | Jesse Plamondon-Willard | |
2022-11-12 | prepare for release | Jesse Plamondon-Willard | |
2022-11-11 | raise all deprecation messages to the final level | Jesse Plamondon-Willard | |
2022-11-11 | set max game version | Jesse Plamondon-Willard | |
2022-10-21 | prepare for release | Jesse Plamondon-Willard | |
2022-10-10 | prepare for release | Jesse Plamondon-Willard | |
2022-10-09 | prepare for release | Jesse Plamondon-Willard | |
2022-08-31 | prepare for release | Jesse Plamondon-Willard | |
2022-08-29 | prepare for release | Jesse Plamondon-Willard | |
2022-08-20 | prepare for release | Jesse Plamondon-Willard | |
2022-07-09 | raise deprecation levels | Jesse Plamondon-Willard | |
2022-07-08 | Merge pull request #852 from TehPers/TehPers/search-local-deps | Jesse Plamondon-Willard | |
Search assembly directory for dependencies | |||
2022-07-08 | refactor assembly resolver to avoid repeatedly copying search directory list | Jesse Plamondon-Willard | |
2022-07-06 | prepare for release | Jesse Plamondon-Willard | |
2022-06-20 | add flag to disable deprecated code | Jesse Plamondon-Willard | |
2022-06-16 | prepare for release | Jesse Plamondon-Willard | |
2022-06-01 | prepare for release | Jesse Plamondon-Willard | |
2022-05-27 | prepare for release | Jesse Plamondon-Willard | |
2022-05-22 | prepare for release | Jesse Plamondon-Willard | |
2022-05-15 | prepare for release | Jesse Plamondon-Willard | |
2022-05-15 | reduce performance impact of deprecation warnings | Jesse Plamondon-Willard | |
Creating a stack is *very* slow, so it should be avoided if possible until after the duplicate-warning check. | |||
2022-05-12 | prepare for release | Jesse Plamondon-Willard | |
2022-05-08 | prepare for release | Jesse Plamondon-Willard | |
2022-05-06 | prepare for release | Jesse Plamondon-Willard | |
2022-05-01 | prepare for release | Jesse Plamondon-Willard | |
2022-04-19 | move deprecation code into namespace | Jesse Plamondon-Willard | |
2022-04-14 | track full mod & stack metadata in queued deprecation warnings | Jesse Plamondon-Willard | |
2022-04-13 | enable nullable annotations in SMAPI where no logic changes are needed (#837) | Jesse Plamondon-Willard | |
2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
2022-04-06 | drop update checks for Stardew64Installer | Jesse Plamondon-Willard | |
2022-04-06 | remove some unused/redundant code | Jesse Plamondon-Willard | |
2022-03-26 | expand obsolete attributes (#766) | Jesse Plamondon-Willard | |
2022-03-26 | add deprecation notices for SMAPI 4.0.0 (#766) | Jesse Plamondon-Willard | |
2022-02-19 | add Constants.ContentPath | Jesse Plamondon-Willard | |
2022-02-19 | add Constants.GamePath & deprecate Constants.ExecutionPath | Jesse Plamondon-Willard | |
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2022-01-16 | bump min game version to 1.5.6 | Jesse Plamondon-Willard | |
That avoids error reports on mods when pirated players have an older 1.5.5 build that break mods, and ensures that the new build number shown in the SMAPI log is available. | |||
2021-12-21 | add new game build number to the SMAPI log | Jesse Plamondon-Willard | |
2021-12-05 | prepare for release | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-28 | remove GameFramework build property from package | Jesse Plamondon-Willard | |
2021-11-28 | update for game assembly name now consistent on all platforms | Jesse Plamondon-Willard | |
2021-11-28 | update for Netcode now merged into game assembly on all platforms | Jesse Plamondon-Willard | |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-11-28 | update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks | Jesse Plamondon-Willard | |
2021-10-17 | prepare for release | Jesse Plamondon-Willard | |