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path: root/src/SMAPI/Constants.cs
AgeCommit message (Collapse)Author
2023-04-09prepare for releaseJesse Plamondon-Willard
2023-01-09prepare for releaseJesse Plamondon-Willard
2022-12-01prepare for releaseJesse Plamondon-Willard
2022-11-12prepare for releaseJesse Plamondon-Willard
2022-11-11raise all deprecation messages to the final levelJesse Plamondon-Willard
2022-11-11set max game versionJesse Plamondon-Willard
2022-10-21prepare for releaseJesse Plamondon-Willard
2022-10-10prepare for releaseJesse Plamondon-Willard
2022-10-09prepare for releaseJesse Plamondon-Willard
2022-08-31prepare for releaseJesse Plamondon-Willard
2022-08-29prepare for releaseJesse Plamondon-Willard
2022-08-20prepare for releaseJesse Plamondon-Willard
2022-07-09raise deprecation levelsJesse Plamondon-Willard
2022-07-08Merge pull request #852 from TehPers/TehPers/search-local-depsJesse Plamondon-Willard
Search assembly directory for dependencies
2022-07-08refactor assembly resolver to avoid repeatedly copying search directory listJesse Plamondon-Willard
2022-07-06prepare for releaseJesse Plamondon-Willard
2022-06-20add flag to disable deprecated codeJesse Plamondon-Willard
2022-06-16prepare for releaseJesse Plamondon-Willard
2022-06-01prepare for releaseJesse Plamondon-Willard
2022-05-27prepare for releaseJesse Plamondon-Willard
2022-05-22 prepare for releaseJesse Plamondon-Willard
2022-05-15prepare for releaseJesse Plamondon-Willard
2022-05-15reduce performance impact of deprecation warningsJesse Plamondon-Willard
Creating a stack is *very* slow, so it should be avoided if possible until after the duplicate-warning check.
2022-05-12prepare for releaseJesse Plamondon-Willard
2022-05-08prepare for releaseJesse Plamondon-Willard
2022-05-06prepare for releaseJesse Plamondon-Willard
2022-05-01prepare for releaseJesse Plamondon-Willard
2022-04-19move deprecation code into namespaceJesse Plamondon-Willard
2022-04-14track full mod & stack metadata in queued deprecation warningsJesse Plamondon-Willard
2022-04-13enable nullable annotations in SMAPI where no logic changes are needed (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-04-06drop update checks for Stardew64InstallerJesse Plamondon-Willard
2022-04-06remove some unused/redundant codeJesse Plamondon-Willard
2022-03-26expand obsolete attributes (#766)Jesse Plamondon-Willard
2022-03-26add deprecation notices for SMAPI 4.0.0 (#766)Jesse Plamondon-Willard
2022-02-19add Constants.ContentPathJesse Plamondon-Willard
2022-02-19add Constants.GamePath & deprecate Constants.ExecutionPathJesse Plamondon-Willard
2022-01-16prepare for releaseJesse Plamondon-Willard
2022-01-16prepare for releaseJesse Plamondon-Willard
2022-01-16bump min game version to 1.5.6Jesse Plamondon-Willard
That avoids error reports on mods when pirated players have an older 1.5.5 build that break mods, and ensures that the new build number shown in the SMAPI log is available.
2021-12-21add new game build number to the SMAPI logJesse Plamondon-Willard
2021-12-05prepare for releaseJesse Plamondon-Willard
2021-11-30prepare for releaseJesse Plamondon-Willard
2021-11-30prepare for releaseJesse Plamondon-Willard
2021-11-28remove GameFramework build property from packageJesse Plamondon-Willard
2021-11-28update for game assembly name now consistent on all platformsJesse Plamondon-Willard
2021-11-28update for Netcode now merged into game assembly on all platformsJesse Plamondon-Willard
2021-11-28drop support for XNA FrameworkJesse Plamondon-Willard
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
2021-11-28update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checksJesse Plamondon-Willard
2021-10-17prepare for releaseJesse Plamondon-Willard