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SMAPI
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Framework
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ContentManagers
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GameContentManager.cs
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Author
2022-06-20
add flag to disable deprecated code
Jesse Plamondon-Willard
2022-06-10
add IRawTextureData asset type
Jesse Plamondon-Willard
2022-05-18
fix asset type when checking if a mod asset exists
Jesse Plamondon-Willard
2022-05-15
reduce performance impact of deprecation warnings
Jesse Plamondon-Willard
2022-05-11
rewrite asset operations to reduce allocations
Jesse Plamondon-Willard
2022-05-04
remove aggressive memory optimizations option
Jesse Plamondon-Willard
2022-04-19
move deprecation code into namespace
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in SMAPI where no logic changes are needed (#837)
Jesse Plamondon-Willard
2022-04-11
add IAssetDataForMap.ExtendMap
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
simplify 'is not' patterns
Jesse Plamondon-Willard
2022-03-27
add asset type to AssetRequested event (#766)
Jesse Plamondon-Willard
2022-03-26
update asset propagation for new content API (#766)
Jesse Plamondon-Willard
2022-03-26
rewrite content loading to allow handling locale variants (#766, #786, #812)
Jesse Plamondon-Willard
2022-03-26
add asset edit priority (#766)
Jesse Plamondon-Willard
2022-03-25
extend load conflict resolution into load priority (#766)
Jesse Plamondon-Willard
2022-03-25
add load conflict resolution option (#766)
Jesse Plamondon-Willard
2022-03-25
add content pack label to more logs (#766)
Jesse Plamondon-Willard
2022-03-25
fix asset load conflict always showing multiple-mod form
Jesse Plamondon-Willard
2022-03-25
add content pack labels (#766)
Jesse Plamondon-Willard
2022-03-25
add AssetReady content event (#766)
Jesse Plamondon-Willard
2022-03-22
encapsulate & cache asset operation groups (#766)
Jesse Plamondon-Willard
2022-03-20
encapsulate editor/loader operations (#766)
Jesse Plamondon-Willard
2022-03-05
handle vanilla assets in DoesAssetExist (#766)
Jesse Plamondon-Willard
2022-03-05
add DoesAssetExist to support the upcoming Stardew Valley 1.6 (#766)
Jesse Plamondon-Willard
2022-03-05
migrate more internal code to IAssetName (#766)
Jesse Plamondon-Willard
2022-02-18
add AssetName to encapsulate asset name handling (#766)
Jesse Plamondon-Willard
2021-12-20
auto-fix maps broken due to missing vanilla tilesheet
Jesse Plamondon-Willard
2021-11-28
update for custom languages
Jesse Plamondon-Willard
2021-09-18
add simpler error when an asset isn't found
Jesse Plamondon-Willard
2021-07-30
migrate to the new Harmony patch pattern used in my mods
Jesse Plamondon-Willard
2021-03-14
fix some assets not reapplied correctly when playing in non-English and retur...
Jesse Plamondon-Willard
2021-02-21
use inheritdoc, minor cleanup
Jesse Plamondon-Willard
2021-02-21
reduce performance impact of new cache fix
Jesse Plamondon-Willard
2021-01-31
add experimental 'aggressive memory optimization' flag (#757)
Jesse Plamondon-Willard
2021-01-20
correct links
Jesse Plamondon-Willard
2021-01-06
simplify tilesheet order warning
Jesse Plamondon-Willard
2021-01-06
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps...
Jesse Plamondon-Willard
2021-01-02
detect and block map replacements that would crash the game due to tilesheet ...
Jesse Plamondon-Willard
2020-12-26
fix SMAPI using a cached translation when the game asks for an untranslated a...
Jesse Plamondon-Willard
2020-12-20
update for localized asset changes
Jesse Plamondon-Willard
2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-02-19
call IAssetEditor with actual type if applicable
Jesse Plamondon-Willard
2020-01-30
rework asset editor/loader tracking so they're affected by load order
Jesse Plamondon-Willard
2019-12-14
refactor cache invalidation & propagation to allow for future optimizations
Jesse Plamondon-Willard
2019-12-14
don't keep a reference to uncached assets
Jesse Plamondon-Willard
2019-09-14
fix asset changes not affecting cached asset loads in a specific case
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
fix error when loading a mod asset through a translated content manager (#647)
Jesse Plamondon-Willard
2019-09-14
disable mod-level asset caching (#644)
Jesse Plamondon-Willard
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