| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-04-13 | enable nullable annotations in SMAPI where no changes are needed (#837) | Jesse Plamondon-Willard | |
| 2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
| This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
| 2022-03-22 | reduce duplicated doc blocks | Jesse Plamondon-Willard | |
| 2020-08-23 | minor cleanup | Jesse Plamondon-Willard | |
| 2020-06-15 | refactor & optimize event code a bit, drop old support for unknown event ↵ | Jesse Plamondon-Willard | |
| handlers | |||
| 2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
| 2018-12-25 | add GameLoop.OneSecondUpdateTicking/Ticked | Jesse Plamondon-Willard | |
| 2018-12-23 | add Specialised.SavePreloaded event | Jesse Plamondon-Willard | |
| 2018-10-08 | add more events (#310) | Jesse Plamondon-Willard | |
| 2018-10-06 | add DayEnding event (#310) | Jesse Plamondon-Willard | |
| 2018-10-06 | add save and day-started events for 3.0 (#310) | Jesse Plamondon-Willard | |
| 2018-10-05 | tweak new event naming convention (#310) | Jesse Plamondon-Willard | |
| 2018-07-09 | fix new event (#310) | Jesse Plamondon-Willard | |
| 2018-07-08 | add GameLoop events for SMAPI 3.0 (#310) | Jesse Plamondon-Willard | |
