summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/ModHelpers
AgeCommit message (Collapse)Author
2021-01-19add method to suppress active keybindings (#744)Jesse Plamondon-Willard
2020-12-26deprecate ConsoleCommands.Trigger methodJesse Plamondon-Willard
2020-12-20update for split-screen modeJesse Plamondon-Willard
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-09-08rename PathUtilities.NormalizePathSeparator, add normalization for more casesJesse Plamondon-Willard
2020-09-05minor cleanupJesse Plamondon-Willard
2020-08-30use inheritdocJesse Plamondon-Willard
2020-08-23minor cleanupJesse Plamondon-Willard
2020-06-03don't prevent mods from accessing game methods/properties extended by SMAPIJesse Plamondon-Willard
2020-04-24add support for getting a patch helper for arbitrary dataJesse Plamondon-Willard
2020-03-08rework input handling to allow sending custom input to the game/modsJesse Plamondon-Willard
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520). It might also be useful as a public API in future versions.
2020-02-19rename InputStatus to SButtonState for consistencyJesse Plamondon-Willard
2020-02-19rework tilesheet loading to improve errors, allow future validation, and ↵Jesse Plamondon-Willard
drop support for legacy content files
2020-02-09add helper.Input.GetStatus methodJesse Plamondon-Willard
2020-01-22fix global data stored in saves folderJesse Plamondon-Willard
2019-12-08let mods use Read/WriteSaveData while a save is being loadedJesse Plamondon-Willard
2019-10-03fix non-generic GetAPI not checking that all mods are loaded (#662)Jesse Plamondon-Willard
2019-10-01add support for core translation filesJesse Plamondon-Willard
2019-10-01remove unused translation field & methodJesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14fix error when loading a mod asset through a translated content manager (#647)Jesse Plamondon-Willard
2019-09-14disable mod-level asset caching (#644)Jesse Plamondon-Willard
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14move most mod asset loading logic into content managers (#644)Jesse Plamondon-Willard
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14fix tilesheets seasonalised when loading an indoor mapJesse Plamondon-Willard
2019-09-14fix cache miss when not playing in English (#634)Jesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-04-22fix error on Mac when a custom map references a vanilla tilesheet that only ↵Jesse Plamondon-Willard
exists under Content/Maps
2019-02-24bump deprecation levels for upcoming SMAPI 3.0 release (#606)Jesse Plamondon-Willard
2019-02-07fix error with custom map tilesheets in some casesJesse Plamondon-Willard
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07fix typoJesse Plamondon-Willard
2018-12-29increase deprecation levels for the upcoming SMAPI 3.0Jesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-23allow Read/WriteSaveFile as soon as the save is loadedJesse Plamondon-Willard
2018-12-13clarify docblockJesse Plamondon-Willard
2018-12-13simplify access to deprecation manager for deprecation warningsJesse Plamondon-Willard
2018-12-13tweak new API method nameJesse Plamondon-Willard
2018-12-13add content pack APIJesse Plamondon-Willard
2018-12-05add helper.CreateTemporaryContentPack to replace deprecated transitional methodJesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-11-16fix content packs always failing to load if they declare a dependency on a ↵Jesse Plamondon-Willard
SMAPI mod
2018-11-03add APIs to send/receive messages in multiplayer (#480)Jesse Plamondon-Willard
2018-10-31sync SMAPI context between players in multiplayer (#480)Jesse Plamondon-Willard
2018-09-29fix command errors logged as SMAPI instead of the affected modJesse Plamondon-Willard
2018-08-26delete data API entries when they're set to null (#468)Jesse Plamondon-Willard
2018-08-23tweak data API keys (#468)Jesse Plamondon-Willard
2018-08-22change mod registry to return a container interface (#534)Jesse Plamondon-Willard
2018-08-22fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468)Jesse Plamondon-Willard
2018-08-19add error when using Read/WriteSaveData when not main player (#468)Jesse Plamondon-Willard
2018-08-19add data API (#468)Jesse Plamondon-Willard
2018-08-11add support for loading unpacked .json files through content API (#576)Jesse Plamondon-Willard
2018-08-06fix spring tilesheets always used for custom festival maps (#577)Jesse Plamondon-Willard