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path: root/src/SMAPI/Framework
AgeCommit message (Expand)Author
2018-12-16 fix host peer not cleared when a multiplayer session endsJesse Plamondon-Willard
2018-12-16fix messages not sent correctly to farmhands connected via Steam friendsJesse Plamondon-Willard
2018-12-15prevent invalid items from crashing the gameJesse Plamondon-Willard
2018-12-14clarify trace messageJesse Plamondon-Willard
2018-12-14add friendly error when the game can't find its Content\XACT folderJesse Plamondon-Willard
2018-12-14fix game launch error logged as 'SMAPI'Jesse Plamondon-Willard
2018-12-13clarify docblockJesse Plamondon-Willard
2018-12-13deprecate assetData.AsDictionary().SetJesse Plamondon-Willard
2018-12-13simplify access to deprecation manager for deprecation warningsJesse Plamondon-Willard
2018-12-13tweak new API method nameJesse Plamondon-Willard
2018-12-13add content pack APIJesse Plamondon-Willard
2018-12-09fix 'begin must be called' sprite batch errors when using Display.RenderedWor...Jesse Plamondon-Willard
2018-12-09fix error when a mod makes invalid changes to an NPC scheduleJesse Plamondon-Willard
2018-12-07fix crash when constucting buildings that have an interiorJesse Plamondon-Willard
2018-12-06disable paranoid detection if paranoid warnings are disabledJesse Plamondon-Willard
2018-12-06move mod path into constantsJesse Plamondon-Willard
2018-12-05add friendly error when Steam isn't loadedJesse Plamondon-Willard
2018-12-05add helper.CreateTemporaryContentPack to replace deprecated transitional methodJesse Plamondon-Willard
2018-12-04cleanup, add release noteJesse Plamondon-Willard
2018-12-04fix world events in the mines (#603)Jesse Plamondon-Willard
2018-12-04update version parsing code (#606)Jesse Plamondon-Willard
2018-12-04fix build error in non-strict mode (#606)Jesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-12-04deprecate old events (#606)Jesse Plamondon-Willard
2018-11-29fix RenderedWorld event not invoked before overlays are renderedJesse Plamondon-Willard
2018-11-28fix some map tilesheets not editable if not playing in EnglishJesse Plamondon-Willard
2018-11-25fix error when leaving & rejoining a server in the same sessionJesse Plamondon-Willard
2018-11-25add support for propagating map asset changesJesse Plamondon-Willard
2018-11-18remove rewrite rules only used by mods that broke in SDV 1.3Jesse Plamondon-Willard
2018-11-17fix errors in rare cases when sending a message through LidgrenClient after a...Jesse Plamondon-Willard
2018-11-16fix error when entering an incorrect console commandJesse Plamondon-Willard
2018-11-16fix content packs always failing to load if they declare a dependency on a SM...Jesse Plamondon-Willard
2018-11-14update multiplayer code for Stardew Valley 1.3.22 (#480)Jesse Plamondon-Willard
2018-11-14patch GalaxyNetServer to support context sync pending game code changes to ma...Jesse Plamondon-Willard
2018-11-14override Galaxy client/server to support context sync (#480)Jesse Plamondon-Willard
2018-11-14rework multiplayer code to allow for upcoming Galaxy client overrides (#480)Jesse Plamondon-Willard
2018-11-14rework multiplayer code to allow for upcoming Galaxy server overrides (#480)Jesse Plamondon-Willard
2018-11-09fix console output during early game init not being loggedJesse Plamondon-Willard
2018-11-07add verbose logging as a monitor featureJesse Plamondon-Willard
2018-11-07print deprecation messages in batches for easier readingJesse Plamondon-Willard
2018-11-07deprecate version build fieldJesse Plamondon-Willard
2018-11-07deprecate old manifest version formatJesse Plamondon-Willard
2018-11-07fix error if peer.GetMod is called on a peer who doesn't have SMAPI (#480)Jesse Plamondon-Willard
2018-11-06fix crash log deleted immediately on game relaunchJesse Plamondon-Willard
2018-11-04update HTTP URLs to HTTPSJesse Plamondon-Willard
2018-11-04update mod compatibility page URLsJesse Plamondon-Willard
2018-11-04fix unit testsJesse Plamondon-Willard
2018-11-04add PeerDisconnected event (#480)Jesse Plamondon-Willard
2018-11-04add ContextReceived event (#480)Jesse Plamondon-Willard
2018-11-04rewrite multiplayer sync to use generic callbacks from client/server for bett...Jesse Plamondon-Willard