Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-24 | fix input suppression not working on the title menu (#527) | Jesse Plamondon-Willard | |
2018-05-24 | add option to locally suppress update checks for a specific mod | Jesse Plamondon-Willard | |
2018-05-24 | minor fixes | Jesse Plamondon-Willard | |
2018-05-16 | update for Stardew Valley 1.3.11 (#521) | Jesse Plamondon-Willard | |
2018-05-13 | tweak not-compatible messages | Jesse Plamondon-Willard | |
2018-05-12 | group mod warnings in console | Jesse Plamondon-Willard | |
2018-05-11 | fix error when game looks up dialogue for a pet/horse with special ↵ | Jesse Plamondon-Willard | |
characters in their name (#505) | |||
2018-05-11 | fix content cache always missed when not playing in English | Jesse Plamondon-Willard | |
2018-05-10 | fix various issues with content core rewrite (#488) | Jesse Plamondon-Willard | |
2018-05-10 | fix documentation warnings | Jesse Plamondon-Willard | |
2018-05-10 | generalise console color logic for reuse (#495) | Jesse Plamondon-Willard | |
2018-05-09 | rewrite content logic to decentralise cache (#488) | Jesse Plamondon-Willard | |
This is necessary due to changes in Stardew Valley 1.3, which now changes loaded assets and expects those changes to be persisted but not propagated to other content managers. | |||
2018-05-06 | fix new events losing track of changed data | Jesse Plamondon-Willard | |
2018-05-06 | add GetActiveLocations to multiplayer API (#480) | Jesse Plamondon-Willard | |
2018-05-05 | enforce mod ID convention (only alphanumeric, hyphen, dot, and underscore) | Jesse Plamondon-Willard | |
2018-05-05 | fix input suppression not working in some cases | Jesse Plamondon-Willard | |
2018-05-05 | rewrite location events for multiplayer | Jesse Plamondon-Willard | |
2018-05-04 | add LocationEvents.ObjectsChanged event | Jesse Plamondon-Willard | |
2018-05-04 | load game synchronously to fix asset loader/editor errors | Jesse Plamondon-Willard | |
2018-05-03 | add semanticVersion.IsPrerelease() | Jesse Plamondon-Willard | |
2018-05-02 | reorganise to avoid errors deploying web app, fix WMI error in Linux installer | Jesse Plamondon-Willard | |
2018-05-01 | add public platform constant for mods | Jesse Plamondon-Willard | |
2018-05-01 | unify SMAPI.AssemblyRewriters and SMAPI.Common projects | Jesse Plamondon-Willard | |
2018-05-01 | fix error during content manager disposal in some cases | Jesse Plamondon-Willard | |
2018-04-30 | fix farmhand crash in some cases when host exits game | Jesse Plamondon-Willard | |
2018-04-30 | fix input freeze on shipping screen (#482) | Jesse Plamondon-Willard | |
2018-04-29 | fix build error on Linux/Mac | Jesse Plamondon-Willard | |
2018-04-29 | fix multiplayer error after player joins but before location is loaded | Jesse Plamondon-Willard | |
2018-04-28 | fix released-button detection (#453) | Jesse Plamondon-Willard | |
2018-04-28 | add initial multiplayer API (#480) | Jesse Plamondon-Willard | |
2018-04-27 | remove alias no longer needed in SDV 1.3 (#453) | Jesse Plamondon-Willard | |
2018-04-27 | add multiplayer sync events (#479) | Jesse Plamondon-Willard | |
2018-04-27 | update game version parsing for upcoming SMAPI 2.6 beta (#453) | Jesse Plamondon-Willard | |
2018-04-25 | simplify beta channel logic (#457) | Jesse Plamondon-Willard | |
2018-04-25 | update for SDV 1.3.0.38 (#453) | Jesse Plamondon-Willard | |
2018-04-25 | update release notes, refactor a bit (#474) | Jesse Plamondon-Willard | |
2018-04-25 | Merge pull request #474 from danvolchek/develop | Jesse Plamondon-Willard | |
Add overload to the player_add console command to add items by name | |||
2018-04-25 | remove unused monitor setting | Jesse Plamondon-Willard | |
2018-04-25 | update release notes, minor tweaks (#475) | Jesse Plamondon-Willard | |
2018-04-25 | Merge pull request #475 from danvolchek/logcommands | Jesse Plamondon-Willard | |
Log user input to logfile | |||
2018-04-25 | fix not adding last arg | Dan Volchek | |
2018-04-25 | rewrite input suppression again (#453) | Jesse Plamondon-Willard | |
This uses the new Game1.input in SDV 1.3.0.37 to override the game's input more consistently, though it still doesn't intercept clicks correctly yet. | |||
2018-04-23 | show update-key warnings before checking mod status, enable in non-dev mode | Jesse Plamondon-Willard | |
2018-04-22 | fix save/load event precedence (#453) | Jesse Plamondon-Willard | |
2018-04-22 | rewrite input suppression (#453) | Jesse Plamondon-Willard | |
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code. | |||
2018-04-22 | don't send chatbox input to mods (#453) | Jesse Plamondon-Willard | |
2018-04-22 | fix crash when closing game window in multiplayer mode (#453) | Jesse Plamondon-Willard | |
2018-04-21 | fix is-asset-cached check not accounting for different behavior in English ↵ | Jesse Plamondon-Willard | |
(#453) | |||
2018-04-21 | add more state tracking logs in verbose mode (#453) | Jesse Plamondon-Willard | |
2018-04-21 | rewrite world/player state tracking (#453) | Jesse Plamondon-Willard | |