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path: root/src/SMAPI/Framework
AgeCommit message (Collapse)Author
2021-04-15log Stardew64Installer patch version if applicable (#767)Jesse Plamondon-Willard
2021-04-04improve error-handling during asset propagationJesse Plamondon-Willard
2021-04-04standardize spelling of 'macOS'Jesse Plamondon-Willard
2021-04-03log failed root dependencies in their own groupJesse Plamondon-Willard
2021-04-02fix asset key normalization for 64-bit hack (#767)Jesse Plamondon-Willard
2021-04-02add initial support for 64-bit Windows hack (#767)Jesse Plamondon-Willard
2021-03-21add Constants.GameFramework field (#767)Jesse Plamondon-Willard
2021-03-21split compile flag into separate Windows + XNA flags (#767)Jesse Plamondon-Willard
2021-03-19update NPC pathfinding cache when map warps changeJesse Plamondon-Willard
2021-03-16avoid asset propagation into the world if it's unloadedJesse Plamondon-Willard
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-14fix some assets not reapplied correctly when playing in non-English and ↵Jesse Plamondon-Willard
returning to title
2021-03-07get patcher names automatically if neededJesse Plamondon-Willard
2021-03-07add descriptive error for PathTooLongException which crashes SMAPI or the ↵Jesse Plamondon-Willard
installer
2021-03-04fix RewriteMods option ignored when rewriting mod for OSJesse Plamondon-Willard
2021-02-28fix edge case for non-English farmhands where content coordinator handled ↵Jesse Plamondon-Willard
return to title too late
2021-02-28fix mods with suppressed warnings counted for showing the log sectionJesse Plamondon-Willard
2021-02-21use inheritdoc, minor cleanupJesse Plamondon-Willard
2021-02-21reduce performance impact of new cache fixJesse Plamondon-Willard
2021-02-06fix edge case in non-English asset cache after returning to title screenJesse Plamondon-Willard
2021-02-03enable aggressive memory optimizations by default (#757)Jesse Plamondon-Willard
The new approach should be safe, and no errors were reported so far by alpha testers.
2021-01-31rework aggressive memory optimization to minimize mod impact (#757)Jesse Plamondon-Willard
2021-01-31add experimental 'aggressive memory optimization' flag (#757)Jesse Plamondon-Willard
2021-01-24minor cleanupJesse Plamondon-Willard
2021-01-23remove unused AlternativeUrl field in metadata modelJesse Plamondon-Willard
2021-01-20rewrite C# 9 code not supported in Linux build tools yetJesse Plamondon-Willard
2021-01-20fix SDV 1.5 compatibility with content packs that still load XNB mapsJesse Plamondon-Willard
2021-01-20correct linksJesse Plamondon-Willard
2021-01-20fix null handling in keybind list parsing (#744)Jesse Plamondon-Willard
2021-01-19add method to suppress active keybindings (#744)Jesse Plamondon-Willard
2021-01-19add Input.ButtonsChanged event (#744)Jesse Plamondon-Willard
2021-01-19add multi-key binding API (#744)Jesse Plamondon-Willard
2021-01-17don't send multiplayer broadcasts to players without SMAPIJesse Plamondon-Willard
2021-01-17subclass chatbox to log game errorsJesse Plamondon-Willard
2021-01-15add split-screen info to multiplayer peerJesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-15move error-handling Harmony patches into a new Error Handler bundled modJesse Plamondon-Willard
2021-01-15update for draw code changes in SDV 1.5.3Jesse Plamondon-Willard
2021-01-10fix title screen music not stopping after save is loadedJesse Plamondon-Willard
2021-01-08update for draw changes in SDV 1.5.2Jesse Plamondon-Willard
2021-01-07add more helpful `help` command outputJesse Plamondon-Willard
2021-01-06add a way to send console commands to a specific screenJesse Plamondon-Willard
2021-01-06simplify tilesheet order warningJesse Plamondon-Willard
2021-01-06remove experimental performance countersJesse Plamondon-Willard
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06rework vanilla tilesheet checking to avoid keeping a copy of the vanilla ↵Jesse Plamondon-Willard
maps in memory
2021-01-02detect and block map replacements that would crash the game due to tilesheet ↵Jesse Plamondon-Willard
changes
2021-01-02update error text linking to renamed wiki sectionJesse Plamondon-Willard
2021-01-02fix cursor position incorrectly handling UI mode (#741)Jesse Plamondon-Willard
2021-01-02fix players in split-screen mode sharing peer state (#747)Jesse Plamondon-Willard
2021-01-01fix network messages not using same JSON serializer settings (#745)Jesse Plamondon-Willard