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path: root/src/SMAPI/Metadata
AgeCommit message (Expand)Author
2021-02-13fix asset propagation for map seatsJesse Plamondon-Willard
2021-01-31extend aggressive memory optimization to a few more common textures (#757)Jesse Plamondon-Willard
2021-01-31rework aggressive memory optimization to minimize mod impact (#757)Jesse Plamondon-Willard
2021-01-31add experimental 'aggressive memory optimization' flag (#757)Jesse Plamondon-Willard
2021-01-24minor cleanupJesse Plamondon-Willard
2021-01-24fix interior door errors when reloading mapsJesse Plamondon-Willard
2021-01-22update for new map override logic in SDV 1.5.4Jesse Plamondon-Willard
2021-01-19reset some missed map cache fields (#751)Jesse Plamondon-Willard
2021-01-18reset map overrides when reloading a map (#751)Jesse Plamondon-Willard
2021-01-18add asset propagation for Strings\StringsFromCSFilesJesse Plamondon-Willard
2021-01-18merge sections in asset propagatorJesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-12tuck location map reload into method (#751)Jesse Plamondon-Willard
2020-12-20add mod rewriters for SDV 1.5Jesse Plamondon-Willard
2020-12-20update patches and asset propagationJesse Plamondon-Willard
2020-10-16reapply the game's town map changes in asset propagationJesse Plamondon-Willard
2020-09-19fix asset propagation for Data\MoviesReactionsJesse Plamondon-Willard
2020-09-06fix asset propagation for title menu buttonsJesse Plamondon-Willard
2020-09-06move title menu asset propagation into methodJesse Plamondon-Willard
2020-09-05minor cleanupJesse Plamondon-Willard
2020-08-26add heuristic rewrite for field => const changesJesse Plamondon-Willard
2020-08-26rename new heuristic rewriters for clarityJesse Plamondon-Willard
2020-08-24add rewriter for method references with missing optional parametersJesse Plamondon-Willard
2020-08-24add heuristic field-to-property rewriterJesse Plamondon-Willard
2020-07-26use ordinal comparison/sorting instead of invariantJesse Plamondon-Willard
2020-06-15temporarily restore Harmony 1.x support with compile flag (#711)Jesse Plamondon-Willard
2020-05-21rename facade classesJesse Plamondon-Willard
2020-05-19rewrite assembly rewriting, merge Harmony rewriters (#711)Jesse Plamondon-Willard
2020-05-18move facade namespace (#711)Jesse Plamondon-Willard
2020-05-10rewrite AccessTools methods which changed in Harmony 2.0 (#711)Jesse Plamondon-Willard
2020-05-05fix reference to old Harmony namespace (#711)Jesse Plamondon-Willard
2020-05-05combine Harmony 1.x rewrite logs (#711)Jesse Plamondon-Willard
2020-05-05add Harmony 2.0 rewriters (#711)Jesse Plamondon-Willard
2020-05-05rename files for upcoming change (#711)Jesse Plamondon-Willard
2020-05-04fix asset propagation for Gil's portraitsJesse Plamondon-Willard
2020-04-01fix marriage dialogue left in invalid state after dialogue propagationJesse Plamondon-Willard
2020-03-29fix path segmenting on Linux/Mac in asset propagationJesse Plamondon-Willard
2020-03-23fix asset changes not propagating to NPCs in an eventJesse Plamondon-Willard
2020-02-10fix dialogue propagation clearing marriage dialogueJesse Plamondon-Willard
2020-01-25fix dialogue asset propagationJesse Plamondon-Willard
2020-01-12remove invalid-schedule error which can have false positives (e.g. when NPC i...Jesse Plamondon-Willard
2020-01-12fix asset propagation for player sprites not affecting other players or recol...Jesse Plamondon-Willard
2019-12-22add asset propagation for winter flooring (#679)Jesse Plamondon-Willard
2019-12-20fix typo in asset propagationJesse Plamondon-Willard
2019-12-20add console warning in paranoid modeJesse Plamondon-Willard
2019-12-15fix overeager asset propagation for bundlesJesse Plamondon-Willard
2019-12-14add asset propagation for bundlesJesse Plamondon-Willard
2019-12-14refactor cache invalidation & propagation to allow for future optimizationsJesse Plamondon-Willard
2019-12-08use GetLocations logic more consistently in asset propagationJesse Plamondon-Willard