Age | Commit message (Expand) | Author |
2019-09-14 | update code for SDV 1.4 (#638) | Jesse Plamondon-Willard |
2019-09-14 | remove deprecated APIs (#606) | Jesse Plamondon-Willard |
2019-02-08 | fix error when swapping maps mid-session for a location with interior doors | Jesse Plamondon-Willard |
2019-02-07 | fix error propagating NPC sprites if they're not initialised yet | Jesse Plamondon-Willard |
2019-02-07 | propagate asset changes into the save file being loaded | Jesse Plamondon-Willard |
2019-02-07 | fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event | Jesse Plamondon-Willard |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard |
2018-12-13 | fix NPCDisposition asset propagation breaking NPC data | Jesse Plamondon-Willard |
2018-12-09 | fix error when a mod makes invalid changes to an NPC schedule | Jesse Plamondon-Willard |
2018-12-07 | fix error when a location doesn't have a map asset key | Jesse Plamondon-Willard |
2018-12-07 | fix location warps when propagating map changes (#608) | Jesse Plamondon-Willard |
2018-12-06 | disable paranoid detection if paranoid warnings are disabled | Jesse Plamondon-Willard |
2018-12-04 | add SMAPI 3.0 compatibility strict mode (#606) | Jesse Plamondon-Willard |
2018-11-25 | add support for propagating NPCDisposition asset changes | Jesse Plamondon-Willard |
2018-11-25 | add support for propagating map asset changes | Jesse Plamondon-Willard |
2018-11-18 | remove rewrite rules only used by mods that broke in SDV 1.3 | Jesse Plamondon-Willard |
2018-08-31 | add paranoid warnings mode (#590) | Jesse Plamondon-Willard |
2018-08-12 | add asset propagation for map tilesheets (#570) | Jesse Plamondon-Willard |
2018-08-12 | fix asset propagation for child sprites (#573) | Jesse Plamondon-Willard |
2018-08-11 | add asset propagation for dialogue changes (#580) | Jesse Plamondon-Willard |
2018-07-08 | also detect broken Netcode references | Jesse Plamondon-Willard |
2018-07-01 | add support for reloading NPC schedules through the content API | Jesse Plamondon-Willard |
2018-06-24 | move type match lambda up into TypeFinder (#532) | Jesse Plamondon-Willard |
2018-06-24 | merge IManifest interfaces into new project (#532) | Jesse Plamondon-Willard |
2018-06-24 | merge ISemanticVersion interfaces into new project (#532) | Jesse Plamondon-Willard |
2018-05-05 | update fence asset propagation in SDV 1.3 | Jesse Plamondon-Willard |
2018-05-02 | reorganise to avoid errors deploying web app, fix WMI error in Linux installer | Jesse Plamondon-Willard |
2018-05-01 | unify SMAPI.AssemblyRewriters and SMAPI.Common projects | Jesse Plamondon-Willard |
2018-04-25 | fix a few implicit net field conversions (#453) | Jesse Plamondon-Willard |
2018-04-12 | fix various net field conversions in SMAPI code (#453) | Jesse Plamondon-Willard |
2018-04-11 | drop support for Stardew Valley 1.2 (#453) | Jesse Plamondon-Willard |
2018-03-25 | update animal textures when changed through the content API (#459) | Jesse Plamondon-Willard |
2018-03-25 | standardise folder checks when reloading assets (#459) | Jesse Plamondon-Willard |
2018-03-25 | update new asset update logic for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard |
2018-03-25 | update fence textures when changed through the content API (#459) | Jesse Plamondon-Willard |
2018-03-24 | update NPC textures when changed through the content API (#459) | Jesse Plamondon-Willard |
2018-03-23 | update tree textures when changeed through the content API (#459) | Jesse Plamondon-Willard |
2018-03-20 | rewrite core asset logic for extensibility (#459) | Jesse Plamondon-Willard |
2018-03-20 | rename class to better match usage (#459) | Jesse Plamondon-Willard |
2018-03-13 | don't rewrite for field to property changes in Stardew Valley 1.3 (#456) | Jesse Plamondon-Willard |
2018-03-11 | fix some title menu assets not being editable (#453, #413) | Jesse Plamondon-Willard |
2018-03-11 | reorganise and update core content logic for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard |
2018-03-11 | update rewriters for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard |
2018-03-11 | add initial compatibility with Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard |
2018-03-05 | fix compatibility heuristics incorrectly flagging mods with missing optional ... | Jesse Plamondon-Willard |
2018-03-03 | automatically detect broken code (#453) | Jesse Plamondon-Willard |
2018-02-19 | add unvalidated update tick event for specialised use cases (#446) | Jesse Plamondon-Willard |
2017-12-12 | reintroduce GameEvents.FirstUpdateTick to simplify mod integrations (#409) | Jesse Plamondon-Willard |
2017-10-13 | fix recipe data not being reloaded when needed | Jesse Plamondon-Willard |
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard |